T70 view range = 70
View range is 35 (45 at vet 3 iirc). 70 is with recon mode. I'm not trying to argue, just providing some stats.
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T70 view range = 70
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I'd still like to bring things down to Ostheer levels with some nerfs rather than buff things up to the over performing units. I love the Ost design.
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In my opinion, the only things that come to mind would be giving the brumbar better pathfinding and maybe better range, while the lefh 10.5 cm arty could use less spread on the barrages; otherwise, I'd say Ostheer would be just fine.
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Yes, now you know what it feels like to play SOV T2 since release... mortar, mg, AT gun can all be stolen. Same for vicker's.
Hmm didnt notice (since beta) that SOV have just 4 man crue at support weapons like OST
Oh the old days where SOV had to spam ZiS to survive p4 onslaught every game just to lose to gren blob.
YES!!! "ZiS spam" in "old days" but if you survive to "p4 onslaught" you are realy good player, many others (include me) strugle and complain about flame half-track.
The AT light vehicle everyone wants here looks just like a su-76 to me. more homogeneity or less? up to you guys. I hear both sides complaining for both.
After Buff of su-76 IMO is too good to be T2 unit
well placed pak with a gren covering the rear for a faust will do the job. People who talk about sight... well that's why I use vision blockers like buildings and trees. they always want to flank the pak, so I just predict the route/area he'll send his AEC. I actually let my pak shoot infantry just so he knows which way it's facing and bait him in the direction i want.
Impresive idea(s)/advice(s) lets take 1 by 1
- pak + grens as guard for pak = 600MP (somebody corect prize tag if necesary) siting and do nothing ... so if you are pushed hard and you need 2 paks = 1200 MP
- is good idea to put grens behind so support weapon is first in line to slaughter house when infantry apper instead of vehicles
- vision blocker are also shot blockers - we complain about 222 is inefective counter to light-tanks and you advice us to put pak behind shot blocker to make its arc of fire short as possible thx i try this ASAP
- from my point of view is bit stupid hide long range unit (like grens) that loose to almoust to all opponents at close range behind sight/shot blocker and then fight at close (plus pass free cover in house to opponent is ridiculous)
- you predict so you are some kind of oracle? or this go like roulete 50 to 50?
You know if brit rushes AEC, he'll probably have only 3 infantry units at best assuming he has half the map. I'm sure OST is UP in 1v1 but its units are still good.
- from your own 1V1 experience?
The sh*t OP says about panther.... you know it has 3 MGs right? Infantry cannot use cover against it because I'll just crush the cover with my tank and then let it chew down models with my 3 mgs.
- Im sure that Jacson can chew panter much faster than panter can chew vet3 rifles
Complaining about tiger not tanking is like complaining about pershing not tanking... same idea. oh wait, isn't churchill the same? gets penetrated by everything but has an even crappier main gun but costs the same? same thing... QQ
- replace my Tiger with pershing PLS PLS PLS (i prefer fast tanks to wipe squads on retreat)!!! OR maybe badass mortar/flamethrower instead of hull MG for doctrinal tiger. Insane HP pool, granades from hatch, side MGs for nondoctrinal ... oh wait ... there in no nondoctrinal tiger WTH!!!
If you are talking about TA then yes TA is(was?) hardcore
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190 ppl browsing this thread. Wow
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where can I find the esl casts?
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