ok I guess 2v2 doesnt count. anyway
I did a test with soviet mines
4 man gren squad only got one-shot wiped once out of 9 tries,and that was only when i purposefully bunched up their formation myself. Otherwise they took anywhere between 1 and 3 losses,depending on bunchyness. Squads get wiped when they bunch up around corners or into doors, not in wide open fields or long corridors, which isnt a problem with the soviet mine,but a problem with squad bunchy wedgie ai.
Meanwhile,s-mines still wipe whole rifle squads if ur not 1000% on ur game,regardless of how much they bunch up.
I'd be okay with s-mines not having a sign if they also had suppression like every other mine. It's completely inane that a squad will continue to advance over a minefield until it is wiped.
PS - I've played 1v1's as OKW against USF players that would spam mines. Volks don't normally get wiped but often lose 2-3 models per mine until I pull my head out and use minesweeper.