Ostheer - No Free Green Cover.
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IMO less factions should be able to create green cover out of thin air, not more. If anything it should be limited to builder units like Pios, Engineers, SturmPios, etc.
This. After the release coh2 had the problem of having most basic stuff hidden in some really bad commanders, but it also put a really strong emphasis on 'semi-realism' things. Over time that tendency decreased to the point of Brits having a really, really varied stock army. Like Budwise, I'd like to see that old concept of semi-realism' again.
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IMO less factions should be able to create green cover out of thin air, not more. If anything it should be limited to builder units like Pios, Engineers, SturmPios, etc.No, you already nerfed sandbags
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Vet 3 LMG Grens, PAKs, Mgs and Mortas + HT...all behing heavy cover. No thx.
Vet3 LMG IS behind sandbag
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You could do the same with USF fighting positions as well.
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Not much to discuss here really, relic just said on the stream Q&A that ost does have bunkers as well as doctrinal trenches and other utilities and they don't see the need for them to have more at least for now.
Bunkers are literally broken and trenches are inferior to the British version.
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Clearly, we then must buff artillery
Oh god no pls. Getting rid of green cover bonuses for explosives has already been hellish enough.
To OP, I can't imagine LMG grens being behind green cover all the time. And I was under the impression, in the original release, that conscripts got sandbags, and the rifle grenade exists to force them out from behind said green cover.
I really don't see a reason to give the most powerful stock infantry in the game, which can clear buildable green cover with ease, their own green cover, unless you want to allow other stock infantry to clear out green cover with equal ease.
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Just fix the bunkers stuff can actually shoot out of it
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kinda off kinda on topic, my problem with cover at the moment, is the brits trench. is there a magic force field or a secret password that prevents Axis from entering it?
Its just gameplay. Notice how almost no one uses the Ostheer and OKW trenches?
Relic wants to incentivize British Trench building, so making it only useable by British Troops is the only way to do so.
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...that prevents Axis from entering it?They are afraid probably someone could be waiting for them.
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kinda off kinda on topic, my problem with cover at the moment, is the brits trench. is there a magic force field or a secret password that prevents Axis from entering it?
Yes. The British reverse-engineered it from German Bunkers.
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Relic could set bunker cost on 50 mp but any upgrade from it can cost additional 100mp and 60 muni.
I'm not opposed to this. But the British still have Bunkers and Sandbags. All Armies should have access to Sandbags imo.
Yes. The British reverse-engineered it from German Bunkers.
Bunkers can't be entered because they cost 3x as much and have upgrades available to the owner. Would be broken if you could "steal" his bunker and upgrade it to command bunker.
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Bunkers can't be entered because they cost 3x as much and have upgrades available to the owner. Would be broken if you could "steal" his bunker and upgrade it to command bunker.
And thus did British engineering improve their reverse-engineered boon to be produced at a third of the price, but were unable to make it fit in other junk in there.
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