To make it viable, lets make these changes:
- CP requirement reduced from 3CP to 1 CP
- Price reduced from 520 MP & 35 FU to 520 MP & 25 FU
Agreed? Maybe increase its HP a little bit?
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No
Give it cavalry riflemen instead of poop engineers and 240 hp and id go mech every game
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Give it cavalry riflemen instead of poop engineers and 240 hp and id go mech every game
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No
Give it cavalry riflemen instead of poop engineers and 240 hp and id go mech every game
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Ah yes demo charges are terrible as we all know, bloody useless things aren't they?
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sigh,who said demo charges are terrible... Assualt engineers as a combat unit are straight up terrible,as they take damage from simply existing.
and even if it wanted ass engies strictly for demos,which is stupid really in itself with how strapped USF is for MP/upkeep/muni now,id just go armor and buy the engineers when I have excess muni and manpower for demos. In other words,as a luxury when Im already winning.
Them being in this doctrine is a total afterthought
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USF ass grens...I didnt know they had sprint and 5 men. ~ ~
the flamer change is irrelevant,they still drop 2 models and are in danger of being wiped for simply existing in the same engagement range as other units.
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CAV RIFLEMEN with thompsons,now those are USF ass grens
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Cavalry Riflemen are actually way better than Assault Grenadiers, comparable to Shock Troops.
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Cavalry Riflemen are actually way better than Assault Grenadiers, comparable to Shock Troops.
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This would make the WC truck useless even though it comes at 0 CP.
- CP requirement reduced from 3CP to 1 CP
- Price reduced from 520 MP & 35 FU to 520 MP & 25 FU
Agreed? Maybe increase its HP a little bit?
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