Bring back the SdKfz 221 Scout Car
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Posts: 721
Please reverse this change, Relic.
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Posts: 366
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Posts: 362
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Posts: 2819
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Posts: 17914 | Subs: 8
Can anyone describe the change for me? Haven't played for a while and will start playing this weekend.
222 is default, 221 no longer exist, your tank will arrive now 15 seconds later because of 222 minor cost increase for upgrade that 99.99% of us have bought anyway.
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Posts: 1487
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Posts: 362
one asks give me back 221, another buff 222. This is hilarious.Let me clarify. I'd like to see the 221/222 get better armour and the autocannon upgrade to return. I'd also like to see the autocannon get buffed. The vehicle's price can be adjusted accordingly.
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Posts: 17914 | Subs: 8
Let me clarify. I'd like to see the 221/222 get better armour and the autocannon upgrade to return. I'd also like to see the autocannon get buffed. The vehicle's price can be adjusted accordingly.
So you're basically asking for greyhound with better AT and better AI.
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Posts: 61
I rather spend the 60 munis on LMG or flamers
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Posts: 362
So you're basically asking for greyhound with better AT and better AI.
I would just like to see the CoH1 armoured car make a return. That unit was pretty well balanced as far as I can remember. It arrived too early (tech cost problem), but the actual unit was fine.
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Posts: 1487
Let me clarify. I'd like to see the 221/222 get better armour and the autocannon upgrade to return. I'd also like to see the autocannon get buffed. The vehicle's price can be adjusted accordingly.
im not sure about that. That unit was buffed recent patch being already decent before the buff.
Cost and time of arrival can be adjusted.
Already 222 >> M3 and 222 >> USF light vehicles, even those arriving later (but i dont know much about USF)
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Posts: 721
This is hilarious
No laughing at my totally reasonable demand!
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Posts: 17914 | Subs: 8
I would just like to see the CoH1 armoured car make a return. That unit was pretty well balanced as far as I can remember. It arrived too early (tech cost problem), but the actual unit was fine.
So basically firepower comparable to old KV-8 when you get a pair of them?
No, thank you. PE 222 was ultimate squad wipe on retreat machine.
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Posts: 4928
The CoH2 Scout Car is a weird amalgamation of both vehicles.
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Posts: 1487
Bring back old 221!!!
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Posts: 1617
I would just like to see the CoH1 armoured car make a return. That unit was pretty well balanced as far as I can remember. It arrived too early (tech cost problem), but the actual unit was fine.
It was the most cancerous unit in COH history after the old TA.
Uncounterable and wiping machine. NO THANKS.
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Posts: 2819
222 is default, 221 no longer exist, your tank will arrive now 15 seconds later because of 222 minor cost increase for upgrade that 99.99% of us have bought anyway.
TY.
I really saw no problem with the previous SC actually..
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Posts: 721
If they reverse 221 changes I dont think you will be happy. But if you want 221 I can support your request.
Bring back old 221!!!
The increased armor and stuff it got in the same patch the wehr sniper recieved more health was totally the right thing. I want that 221 back.
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Posts: 2272 | Subs: 1
It was the most cancerous unit in COH history after the old TA.
Uncounterable and wiping machine. NO THANKS.
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the most cancerous unit in COH history was the Mortar Pit
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Posts: 1802 | Subs: 1
the most cancerous unit in COH history was the Mortar Pit
Wait for British forces.
Anyway, I like 222 as default now. The only problem is it gets obsolete when the first medium hits the field, but if you use it well you will have a great advantage before that.
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