Camouflage for Snipers
Posts: 2807 | Subs: 6
It would work same way as in CoH1, you have to activate it (without it he would never cloaked)
Move speed would be reduced ofc, all depends on cover
Let's say that Sniper without camo moves at speed 1.0
- When in green cover - move speed 0.65, detection radius - 5m. Sniper would stand still
- yellow cover - move speed 0.45, detection radius - 6m. Sniper would move in crouch mode
- no cover - move speed 0.35, detection radius - 7m. Sniper is now in crawl mode
- red cover - move speed 0.25, detection radius - 8m. Sniper again is in crawl mode
Also all covers would depend on how quickly Sniper would get back to camo after firing a shot
Posts: 393
Any idea how would this affect sniper battles?
Posts: 300
Posts: 2072 | Subs: 1
why would anyone want to change current sniper system? It would lead to sniper spam becoming viable strat again. Why would Barton come with sucha an idea...oh wait...
Exactly.
Posts: 928
why would anyone want to change current sniper system? It would lead to sniper spam becoming viable strat again. Why would Barton come with sucha an idea...oh wait...
+1
Posts: 2807 | Subs: 6
why would anyone want to change current sniper system? It would lead to sniper spam becoming viable strat again. Why would Barton come with sucha an idea...oh wait...
lol, it's just.... snipers are lame now, they have 40HP while all other inf units have 80HP, they are completely EZ to get killed or CS'ed unless you are camping in cover which is rare
This camo thing would give another Strategy possibilities because you would also use Sniper as a scout, not a camping long range unit
Posts: 2072 | Subs: 1
This camo thing would give another Strategy possibilities because you would also use Sniper as a scout, not a camping long range unit
I already do that, and most of the time my snipers survive long enough to get more than 20 kills. Maybe Relic should include a sniper tutorial?
Posts: 2807 | Subs: 6
Posts: 2072 | Subs: 1
20 kills with Sniper? auw man, you so good, how you do this? please teach me
Watch tutorial
Posts: 1944 | Subs: 2
Possible fixes
-Russian "escort" retreats off the map when the guy w/ scoped rifle is killed
-German sniper has some sort of fast reload ability to get two shots off in quick succession
Posts: 783 | Subs: 3
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Posts: 308 | Subs: 1
Posts: 2072 | Subs: 1
Since Ostheer snipers have the ability to be camoed much more often, it's not that hard to stalk soviet snipers with your own sniper and kill 1 man. Yea it's really hard to finish them off but you can shoot at max range and back off and there's no way you can get countersniped. If he has two sniper squads just shoot at the one closer to you from max range and back off.
Also when in cover, the German sniper re-camoes after a shot faster than a Soviet sniper can aim at him, so if you countersnipe one member of the squad you can kill the second member from the same position, unless he retreats or gets in cover to camo.
You just need to give some more attention and LOVE to your little Hans
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Permanently BannedDoesnt synch with Ostheer play at all, and is categorically countered by just about every unit on the Sov roster.
Posts: 158
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