I personally think its fine, its a 400mp investment that can or cannot payoff, the one shot ability it has is a issue that all mortars have. It's no more op than obers and stukas which every one think is fine for some reason
Any topic has some Obersoldaten post. What do Obersoldaten have to do with On Map Artillery units? Some have really an Obersoldaten obsession.
How is its high cost not a trade-off? Also, stop the "6 man squads are so much more durable" bullshit already. Axis has higher DPS to compensate for that.
Yes, the 120mm is strong. But it's absolutely not OP considering its price.
Don't compare on map artillery units with fighting units, those higher dps rules have no effect on that.
LeIG/Pack Howitzer cost more, perform worse and can't retreat and are decrewed when one entity/two entites are left.
If the 120mm is fine in your eyes, PackHowitzer/LeIG 18 are not.
Edit: compared to other arty units in the game, I would say it is fine. The fact that it is much better than the OKW equivalent is because the OKW one is terrible for its cost. It is also a bit better than the PAKhowitzer, but only because that thing is bugged and costs twice as much to reinforce.
It's better because it can retreat, has higher damage, can wipe reliably and still be operated with one entity and it comes with a lower price as a call in, means you don't have to decide for the tech.
Again if the 120mm mortar is fine LeIG/Pack Howitzer need some huge buffs.
Yet again I wouldn't like that, because full health one shot wipes would occur even more often.
It's also expensive and locks you into 1 of 3 possible commanders. None of them with the ever popular IS-2. "No trade offs" is quite the stretch.
Because Guard Motor Rifle is such a bad doctrine
. Every second game at least somebody uses that doctrine.