KV-8 Post-WFA
Posts: 1484
Posts: 49
Posts: 62
Posts: 17914 | Subs: 8
Posts: 1439
If anything needs a change about KV-8 it is the armor up to KV-1 level, so it doesn't melt against the units its supposed to hardcounter.
Exactly. Buff frontal armour so these Shreks bounce of it more often. Rear one leave as it is right now. Same goes for its HP pool.
Posts: 84
now is in a decent spot
like using it for the lulz
all soviet units deserve to be in that spot
Posts: 135
Posts: 62
KV8, sherman crocodile, what´s the difference?
Oh man, can you imagine how useless the Crocodile would be, given the current state of handheld AT?
Posts: 135
Posts: 2470
Posts: 4928
Nah blobbing can't be the problem, because blobs are easily countered™.
Posts: 62
Posts: 4928
Well, you would think a unit like KV-8 would be a nice blob counter - alas, its poor armour and the shrecks' crazy efficiency kinda mess things up.
Well you can't expect a 390MP/145F unit to counter 940MP/360MU by itself, because the blob costs a lot more™.
Posts: 1304 | Subs: 13
I don't want the old days where it killed squads in 2-3 seconds and that's not including flame crits.
Posts: 647
reducing schreck efficiency at range, buff rakenten to compensate, kv8 and other medium tanks will suddenly shine.
Posts: 431
Posts: 262
Well you can't expect a 390MP/145F unit to counter 940MP/360MU by itself, because the blob costs a lot more™.
Though that seemingly makes sense, I don't buy into that school of thought.
The kv8's entire purpose in life is anti infantry. I would like to see a small buff to it's armor to help it bounce a few more shrecks
Posts: 4928
Though that seemingly makes sense, I don't buy into that school of thought.
The kv8's entire purpose in life is anti infantry. I would like to see a small buff to it's armor to help it bounce a few more shrecks
I'm not being serious, I'm parodying the "Machine Guns shouldn't counter blobs because blobs cost more" line of thinking that comes into every 'buff MG' or 'nerf blobs' thread.
Posts: 934
You have to be careful now to not overextend it, but if it is in the correct position at the right time it can really push Axis around. KV8 just needs a lot more vision support than it used to, which is a good thing.
Posts: 133
Livestreams
42 | |||||
120 | |||||
6 | |||||
3 | |||||
3 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.35057.860+15
- 3.1110614.644+11
- 4.921405.695+5
- 5.634229.735+8
- 6.276108.719+27
- 7.306114.729+2
- 8.262137.657+3
- 9.1045675.608+3
- 10.722440.621+4
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
6 posts in the last week
34 posts in the last month
Welcome our newest member, manclubgayote
Most online: 2043 users on 29 Oct 2023, 01:04 AM