
Also people forgetting also with M42/34 inferiority, that Allies have smoke grenade...make it even worse
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Do you think people enjoy spamming maxims?
I hate it. I'd love to have baseline infantry that scaled, but you gotta get to CP 2 somehow and maxims are valuable all game.
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I'm just saying it's a clear cut issue when a maxim can be spammed to hell because it has virtually no down sides in comparison to its German counterparts. I realize the point of the German MG is to be used defensively but it can't even do that job well.
Maxims lock down and shut down entire sectors, even more efficiently when they are spammed. German MG's.. eh they are just disappointing. Especially against blobs of infantry.
Often I hear the excuse "You can't expect 240mp MG's to stop 1000mp worth of infantry." Which I feel I rightfully can disagree. That's the entire point of a machine gun, to shut down a sector until it is properly flanked or sniped or destroyed with vehicles or indirect fire. Unfortunately the Maxim has proven extremely efficient in these areas while the German MG's have proven to be woefully outmatched.
Also the point of Soviets is to have shitty inexperienced baseline infantry that are great in numbers, giving you options to swarm like the zerg in Starcraft. Their advantage was to get tons of cheap shitty tanks that could also swarm the tougher "superior" German tanks. At least that was the vision back in Beta. It's changed quite for the worse since then imo
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didn't they just change something with them last patch? I have the impression maxim squads take a lot more dammage and die rather easily once flanked.
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Also the point of Soviets is to have shitty inexperienced baseline infantry that are great in numbers, giving you options to swarm like the zerg in Starcraft. Their advantage was to get tons of cheap shitty tanks that could also swarm the tougher "superior" German tanks. At least that was the vision back in Beta. It's changed quite for the worse since then imo
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To be honest I would rather have useful conscripts over useful MG's. But you have to play with the cards your dealt. So out come the mg's and down go the German infantry.
Then you hit cp2, and out come shocks, and then the game gets fun.
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The game gets fun because Shocktroopers are so blindingly overpowered due to the fact they are six man squads that pack deathly bullet hoses and are nigh unkillable because of their 1.50 armor rating that needs to be reduced since every other German infantry in the game got their armor turned into "received accuracy" lawls, like that's better than armor...
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I don't know, soviets need to have some viable options. Of course many will take the maxim spam path because it's easier, but also counterable, as you proved yourself. You beat that guy. I sincerely don't know how maxim or cons could be reworked but making cons better won't solve the situation if maxim is not fixed. I mean, thinking that buffing cons while maxim will stay the same, will only create unbalance, meaning soviets can rape you with maxim now, and, if cons buffed, they will rape you with cons also. The solution is between these starting units but I cannot see what it should be.
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