WFA Veterancy Guide
- This thread is locked
Posts: 10665 | Subs: 9
Posts: 36
Posts: 985 | Subs: 2
M8 Greyhound
-20% reload +20% reload
???
Posts: 2181
???
Yes sorry about that. Should be +20% accuracy and -20% reload
Posts: 824
Posts: 656
Posts: 1664
One typo I noticed: Shermans say vet one gives them "camo net" I think it's "radio net."
Posts: 104
Posts: 1122
No intention to start balance war, but walking stuka first 2 bonuses looks a bit clustered. vet 1 reload vet 2 range and vet 3 reload again instead of 40% reload time reduction from first two vet lvls seems more reasonable.
Posts: 99
Posts: 2181
I've been waiting a long time for this thread. +1 great work!
One typo I noticed: Shermans say vet one gives them "camo net" I think it's "radio net."
Yes, fixed
Awesome. Can you give numbers on Sturm officer aura bonuses?
No intention to start balance war, but walking stuka first 2 bonuses looks a bit clustered. vet 1 reload vet 2 range and vet 3 reload again instead of 40% reload time reduction from first two vet lvls seems more reasonable.
Sturm officer gices bonuses
+10% accuracy to infantry and HMG's
-13% reload to mortar and ATG units
Nice job, but the pathfinders also get the german sniper's cammo once they hit vet 1 or 2.
No, they can cloak in cover only when standing still already at vet 0. Veterancy does'nt change it
Posts: 353
Question
RET vet 2 Bouns text have a improve repair is Fake?
Posts: 132
We should have a section on coh2.org where people can refer to every unit veterancies (not just WFA) and unit stats.
Posts: 2181
Very nice! I've been looking for something like this.
We should have a section on coh2.org where people can refer to every unit veterancies (not just WFA) and unit stats.
Yes there is stuff coming for all the factions veterancies. With lot better graphics than this
Posts: 99
Yes, fixed
Sturm officer gices bonuses
+10% accuracy to infantry and HMG's
-13% reload to mortar and ATG units
No, they can cloak in cover only when standing still already at vet 0. Veterancy does'nt change it
They do, but after vet 2 they can stay cloaked after moving for a few seconds, just like the german sniper. I know, i tried to mod the pathfinders and i found this special ability. After testing they do really get it.
Posts: 2181
They do, but after vet 2 they can stay cloaked after moving for a few seconds, just like the german sniper. I know, i tried to mod the pathfinders and i found this special ability. After testing they do really get it.
After testing it you're partially right. It does give it camo like the german sniper but only at vet 3. Thanks not pointing that out, its an ability which doesnt show up in the veterancy file and relic doesnt mention it in the description so I woul dhave missed it otherwise
Posts: 218
Posts: 99
After testing it you're partially right. It does give it camo like the german sniper but only at vet 3. Thanks not pointing that out, its an ability which doesnt show up in the veterancy file and relic doesnt mention it in the description so I woul dhave missed it otherwise
np, i really found it by chance. I just didn't remember the exact vet level, give me a chance.
Posts: 952 | Subs: 1
Livestreams
31 | |||||
21 | |||||
19 | |||||
18 | |||||
3 | |||||
102 | |||||
33 | |||||
15 | |||||
10 | |||||
5 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.939410.696+5
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
9 posts in the last week
27 posts in the last month
Welcome our newest member, swimmingpoolsofflori
Most online: 2043 users on 29 Oct 2023, 01:04 AM