Grenadiers with LMG's are quite viable imho
Yeah, they are. But comes a bit late as the first few minutes are quite hard on every map.
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Grenadiers with LMG's are quite viable imho
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Permanently BannedMade a post about how bad Ostheer performs awhile ago. It basically comes down to, as you noted, the map (half the map in the games are bad for Germans, a few are just hell), and weak early game.
Now if you do get a nice and balanced map (i.e. Langreskaya), your only option is to play defense. This means keep your Grens and MGs together at all times. If you don't, your grens will lose to superior Riflemen and Conscripts and MGs will get flanked. This forces you to have to play particularly cautious and strategic whereas the Allied player generally has free reign over 60% of the map for the first 15 minutes.
Now if you somehow make it past this time with decent map control as Ostheer, you're looking pretty good.
Basically Ostheer suck because Grens tend to die to RNG ("sniped") by Rifle fire whereas a conscript squad can more or less avoid this with 6 members. American Riflemen will always destroy a Gren squad 1v1, at any range, and conscripts nearly always win at close and medium range. Combine this with Soviet Cars and American Cars/AA Halftrack; you have a faction that needs large combined Arms and immobile strategy to also contend with vehicles.
As a note: the balance with Soviets isn't that bad - it's mostly vs. Americans where the Ostheer player needs a Pak ~7 min in the game to effectively contend with AA halftrack.
OKW avoids the problem og Ostheer since Volks, despite their crap damage, can hold the line well with their high durability and get a Puma out quickly to contend with AA Halftrack.
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And what about ostheer armor?Thats in a good spot?
Panther elfant extinct.
PZ 4 Overpriced.
Tiger nerfed and last tank standing.
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P4 is perfectly balanced. Elefant is fine. Panther needs the stats of the OKW one. Ostwind is still good, so is the Stug E. Vanilla Stug could use some love. Tiger is a great unit with probably the best quality/price ratio of all the late game heavies.
Compared to Soviets who have units that are downright obsolete if they don't use across the board OP call-ins (T-70, SU-76), Ostheer armor is doing fine apart from a few outstanding issues.
Or perhaps you would prefer the American tank park, that universally dies to a stiff breeze apart from two doctrinal tanks, one of which is fairly useless?
I mean, I don't think anyone can seriously claim Ostheer's late game is lacking. It's too Tiger dependent which should be fixed, but it's still incredibly solid.
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Wehrmacht is still most balanced and is probably the best faction overall. They have strong defense and amazing tanks, and they don't have the resources problems that OKW has. They are strong all around
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Basically Ostheer suck because Grens tend to die to RNG ("sniped") by Rifle fire whereas a conscript squad can more or less avoid this with 6 members. American Riflemen will always destroy a Gren squad 1v1, at any range, and conscripts nearly always win at close and medium range. Combine this with Soviet Cars and American Cars/AA Halftrack; you have a faction that needs large combined Arms and immobile strategy to also contend with vehicles.
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