What is it about the Luchs that makes it suck?
Posts: 627
Posts: 2693 | Subs: 1
Posts: 1637
The Luchs is like a mini-ostwind to me..? It's overall better than the 20mm HT.
Then it must be a bug? Maybe it cant target at close range? Not kidding blob of STs it did nothing...was on moscow outskirts too so the map is pretty flat.
Would you mind saving me a good replay of you using it well next? Saying getting around 20 kills in short order against blobs? Something easily done with a T70 for example.
Posts: 211
OKW tiers and units are pretty FUBAR right now. Who would ever want a Luchs so late in the game when you are desperately trying to save fuel for panthers / tigers to fight enemy armor?
If they put that in the first or second buildings it might actually get used before getting blobbed to death by bazookas.
I agree
I believe that the Luchs is in the wrong Tier. It does not fit in with the overall theme and style of tier4. It has heavy, elite units like Sturmtiger and Obersoldaten, yet it also holds the tiny cute Luchs --> not right.
Posts: 577
In general I'm not that sure about the tank. Yes, it's useful, but it's main role as an infantry kiting and killing tank gets kind of negated by the fact it's so bad on the move :/
Posts: 17914 | Subs: 8
Posts: 332
What the hell are you talking about. The luchs wasn't nerfed because of any complaints. It was just a victim of the last second OKW revamp. It used to come more sooner, but when they changed around the unit compisition there was no place for it in the innitial OKW buildings and it got put in the one it's in now, which comes a bit late for a light tank.
It probably had stat changes between the end of Alpha and Launch, a lot of units have, as rifles were not as good as they are now at the end of Alpha, Sturmtiger was a lot better too.
Posts: 4928
Posts: 1617
It's unsettling that Relic had such an alpha, then as soon as it was over discarded feedback and made changes nobody asked for. I heard balance was near perfect, then the game comes out and suddenly M15's and rifle blobs.
It's so true about Relic, screwing up when not far from the goal.
Posts: 1637
It needs to stand still to fire with some accuracy (and burst length), else it will constantly miss infantry. Besides that the gun seems to have a dead zone in close range, as it will constantly overshoot the enemy. Try not moving too close. I found it can deal massive damage if it's shooting at targets in 15 to 20 range when standing still.
In general I'm not that sure about the tank. Yes, it's useful, but it's main role as an infantry kiting and killing tank gets kind of negated by the fact it's so bad on the move :/
Yes and this appears to be a known issue. As the Blob of STs I was talking about were just running up all over the thing. Resulting in me getting 0 kills. If they want it to fight at range it must have 0 accuracy penalty on the move for it to be worth it.
I used it the same way I would use a T70. Shoot and scoot. Sit still and fire yet since it was pointblank it didnt matter.
Is this something that is intended? Or lazyness/Oversight. As it appears to fire the same way the crappy flak emplacement fires. Same animation and everything. Did relic just get lazy and plop that emplament on tracks and call it a Luchs? Sure seems like it.
Posts: 1216
That said, I hardly ever use the Luchs. If I wanted anti-infantry I go flaktrack, despite the weaknesses. The flaktrack can suppress/pin as well, so I might as well use it like a heavy-duty HMG unit.
Posts: 1637
I took the Luchs to be a heavy recon vehicle that is suited to anti infantry role vs the Puma, which is light AT. Although I think the Luch's fighting power vs infantry is worse than the flaktrack, whose only drawback is that it has to set up and tear down before firing or moving.
That said, I hardly ever use the Luchs. If I wanted anti-infantry I go flaktrack, despite the weaknesses. The flaktrack can suppress/pin as well, so I might as well use it like a heavy-duty HMG unit.
My thoughts on it are since it was originally an early vehicle its role was to chase M3s and light vehicles like a 222. But since its in T4 this doesnt work. Because its not really a huge threat to Infantry similarly to a 222. It can pick at them but threat it is not. It really needs to be buffed or moved to T0/T1.
If this is true its just always going to be a disappointment
Posts: 2779
I was like "Dafug Relic smoking again" when I see they put PII in that highest tier truck in Alpha.
Posts: 927
Posts: 2053
Posts: 589
Posts: 111
I'd rather if they gave Luchs more accuracy then HP.
Yep. Its main problem is the accuracy. Doesn`t hit well cons in no cover and in front of it. The rest shouldn´t be touched.
Livestreams
38 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.617222.735+2
- 3.35057.860+15
- 4.1110614.644+11
- 5.276108.719+27
- 6.306114.729+2
- 7.918405.694+2
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
5 posts in the last week
33 posts in the last month
Welcome our newest member, Drummer
Most online: 2043 users on 29 Oct 2023, 01:04 AM