USF late game fucking sucks balls. USF early game is extremely strong. M1919s are a joke.
Buff late game.
Nerf early game.
Fix M1919s.
Right now the only time USF has a late game is with Easy Eights. It's even worse in team games where they regularly have to deal with super heavies and most of their shit either misses, gets 2-shotted or doesn't pen.
Really not sure what game you're playing (or maybe you don't play because you constantly clutter the forum with overly biased and ignorant posts?)...
First of all M1919A6 (defensive stance activated) beat every single infantry squad in the game by a mile. There is no infantry counter to this and OKW lack AI vehicles. Even without defensive stance they have an amazingly strong weapon profile and put out suppression. They're, by far, the best weapon upgrade in the game. Oh and if you don't feel like going the infantry commander you can get them on Paratroopers - which are arguably the best infantry squad in the game. (6 men, self healing, M1919s, reinforce on the field, spammable suppression fire, etc etc). I'd be shocked if defensive stance and/or M1919s do not get heavily nerfed - but currently USF absolutely dominates every other faction in terms of infantry.
M36 Jackson is an absolute beast. It stomps the Puma, Luchs, and KT while still doing great against the Panther and the Jp4. It does not fear schrecks because of its mobility. As for against Ostheer, it completely hard counters everything in T3. Still beats Panthers (which are not at all viable to field in a 1v1 as Ost) and is extremely solid against Tigers. I will admit that Jacksons have to be afraid of the Pak40, which - when combined with Tigers - probably gives Ost the advantage in the late game.
HE Sherman shells are crazy good - making the combination of M36 + Sherman a nightmare to deal with as OKW. Combined with the mounted MG on the Sherman I think it is probably the best AI tank in the game (maybe the Ostwind or KV8 get this honor? - but they're super weak to other tanks - the Sherman is not).
M8A1 is also really good, I prefer the Sherman but plenty of top players combine the M8 with Jacksons and other AT to great effect.
As I've mentioned earlier in the post USF has the best forward retreat mechanic in the form of the Major + Ambulance, and has a huge advantage over everyone in terms of repair speed. RET repair faster than all other engineers except for Sturms with the minesweeper package, and when combined with tank crews the USF can repair their tanks almost instantly.
Anyways, I feel like I'm really repeating myself here - and given how long this post has become I doubt most people will read it in its entirety. But think about this for a minute. OMGPOP is 48-1 as USF. Sure he's an amazingly good player but his ONLY loss so far came at the hands of an exploit. As far as I go - I'm 10 wins 2 losses as USF (while not playing Lt + M15) - my only two losses being to Ostheer (and both losses at the hands of Tigers).
Right now Ost and USF are definitely the top two factions. I give the slight edge to Ost because a late game of 3-4 Grens, 2 MG42, 2 PAK and Tigers is probably unbeatable. USF *can* win against Ostheer thanks to their early game prowess and they're significantly stronger than OKW and Soviet.
To put it simply Ost > USF >>> Sov >> OKW.
USF late game is FAAAAAAAAR from "fucking sucks balls"