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OKW Truck and Pushing/Crushing

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23 Jun 2014, 23:59 PM
#21
avatar of Rogers

Posts: 1210 | Subs: 1

Brits all over again. Anyone else remember the Brit Trucks having heavy crush?
24 Jun 2014, 00:02 AM
#22
avatar of Puppetmaster
Patrion 310

Posts: 871

jump backJump back to quoted post23 Jun 2014, 23:59 PMRogers
Brits all over again. Anyone else remember the Brit Trucks having heavy crush?


Brit trucks were pretty slow unless upgraded or you had the Royal Engineers Commander. Even then it didn't work at the start of the game. It also cost resources so losing it was a big thing. Currently these trucks move pretty fast and no resources are lost if one dies if I am not mistaken.
24 Jun 2014, 05:40 AM
#23
avatar of ilGetUSomDay

Posts: 612

I think its just goofy you get the second truck you cannot really afford to use so early. I just use it to Scout because crushing your opponents stuff its really not fair
24 Jun 2014, 05:45 AM
#24
avatar of DarthBong420

Posts: 381



When you experience a truck (that is free) crushing 10 men very early in the game and is then abused several games in a row, you might understand why I am frustrated. Also I did not say it was a cheat, just that it felt like it because of how abusive it is.

just like sov mines were whiping squads for 2 months and people were "cheating" laying mines according to this logic.
24 Jun 2014, 05:56 AM
#25
avatar of braciszek

Posts: 2053


just like sov mines were whiping squads for 2 months and people were "cheating" laying mines according to this logic.


For the record - mines kill people in war - trucks dont kill people in war. One is free and comes 1 second into the game, the other is cheap, but it still comes later. But thats fixed and now this is a problem as losers abuse it - its meant to keep it from having pathing issues when setting up around many obstacles. Apparently some people found out running it into the enemy is a more useful job?
24 Jun 2014, 06:50 AM
#26
avatar of Omega_Warrior

Posts: 2561

This needs a fix first thing tomorrow. It's bad. Real bad! A blight on what could have otherwise been a great release.
24 Jun 2014, 08:13 AM
#27
avatar of DarthBong420

Posts: 381



For the record - mines kill people in war - trucks dont kill people in war. One is free and comes 1 second into the game, the other is cheap, but it still comes later. But thats fixed and now this is a problem as losers abuse it - its meant to keep it from having pathing issues when setting up around many obstacles. Apparently some people found out running it into the enemy is a more useful job?



I think if you got run over by this thing you would die.
24 Jun 2014, 12:04 PM
#28
avatar of drChengele
Patrion 14

Posts: 640 | Subs: 1


I think if you got run over by this thing you would die.
Yes, that is realistic. I agree completely.

But if you're going down that road, a single bullet from a rifleman through a windshield should decrew the truck and make it abandoned. Please allow the allies to capture the decrewed truck then and deploy it and build OKW units. Then the heavy people crush can stay.
24 Jun 2014, 13:02 PM
#29
avatar of Bulgakov

Posts: 987

Lame it may be but it's not cheating.

I don't intend to use it but any player who has used 'n' abused M3 with sniper, M3 with flamer, ISU-152 etc cannot be justified in complaining about players using this.

It doesn't seem to be necesary for the game, I won't mind if they take it out. But then they've also got to tone down the units I just mentioned.

Barton made a thread abou M3 vs OKW. I think a guy who can win a $3000 dollar CoH2 tourney should be listened to when he talks about balance.
24 Jun 2014, 13:13 PM
#30
avatar of TheMachine
Senior Caster Badge

Posts: 875 | Subs: 6

It's absurd how this hasn't been fixed. The alpha forums were flooded with threads about this.
24 Jun 2014, 14:09 PM
#31
avatar of dasheepeh

Posts: 2115 | Subs: 1

Its extremely abusive. Its way worse than the Ketten pushing back in CoH1, as the Trucks are absurdly durable against small arms and have the ability to crush. Its just not fair to push your enemy around early game and deny him resources with a SUPPLY truck.

I hope its a bug or an oversight and definetly not intended..
24 Jun 2014, 14:54 PM
#32
avatar of Chacineiro

Posts: 65

Unbeliveable, just that.
24 Jun 2014, 16:06 PM
#33
avatar of Lucas Troy

Posts: 508

This is pretty crazy. I wanted to get more into automatch once WF came out, but I think I'm gonna hold off until stuff like this gets addressed. Not good in a game that's so tense, uptight and competitive.
24 Jun 2014, 17:04 PM
#34
avatar of Gecko2k3

Posts: 91

Carmagedon of Heroes 2 @ Trucks and overdrives
24 Jun 2014, 17:29 PM
#35
avatar of armatak

Posts: 170

This truck pushing makes Ostheer+Oberkomando West in Aranged Team setup completely OP.
24 Jun 2014, 17:32 PM
#36
avatar of braciszek

Posts: 2053

jump backJump back to quoted post24 Jun 2014, 17:29 PMarmatak
This truck pushing makes Ostheer+Oberkomando West in Aranged Team setup completely OP.


Versus Soviets? Not likely...
24 Jun 2014, 18:35 PM
#37
avatar of DarthBong420

Posts: 381

i would say sov t1 is more of an issue than the trucks running over un-microed squads.
24 Jun 2014, 18:37 PM
#38
avatar of DarthBong420

Posts: 381

Yes, that is realistic. I agree completely.

But if you're going down that road, a single bullet from a rifleman through a windshield should decrew the truck and make it abandoned. Please allow the allies to capture the decrewed truck then and deploy it and build OKW units. Then the heavy people crush can stay.

he said trucks cant kill people and mines do. it was a reply to that. according to your logic, germans should be able to shoot the m3 drivers in 1 shot at the begining of the match and use them against the sovs.
24 Jun 2014, 18:47 PM
#39
avatar of braciszek

Posts: 2053


he said trucks cant kill people and mines do. it was a reply to that. according to your logic, germans should be able to shoot the m3 drivers in 1 shot at the begining of the match and use them against the sovs.


Except an unprotected logistical half track has a windshield that doesnt protect the driver from bullets. M3 on the other hand is an armored car armored in parts to specifically protect the driver. That sounded like a natural response in a fake defense against the m3. No one is guarding the m3 here, its just it has no relevance here. And a German would not just kamikaze his logistical truck in an attempt to run over soldiers. Thats a huge disgrace for him to be forced to do that, lol.
24 Jun 2014, 18:55 PM
#40
avatar of DarthBong420

Posts: 381



Except an unprotected logistical half track has a windshield that doesnt protect the driver from bullets. M3 on the other hand is an armored car armored in parts to specifically protect the driver. That sounded like a natural response in a fake defense against the m3. No one is guarding the m3 here, its just it has no relevance here. And a German would not just kamikaze his logistical truck in an attempt to run over soldiers. Thats a huge disgrace for him to be forced to do that, lol.
except that m3 is an open top so there isn't much armor... if the m3 continues to exist in its current form there is no reason transport trucks cannot crush. Plus there are already whine threads about every okw infantry unit, so they will be nerfed to shit, so just leave the truck with crush because it will be all that the okw will have left when the allied fanboy wine machine is done with okw.
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No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Willy Pete: Really
Last Wednesday, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Last Wednesday, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
Last Wednesday, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
Last Tuesday, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
Last Tuesday, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM
Ginaaa: how do i send replay to get him banned?
05 Feb 2025, 00:11 AM
Ginaaa: `just caught cooper47/ maphacking
05 Feb 2025, 00:11 AM
adamírcz: Oh well, I might look it up on dickcord and try upload anyway
02 Feb 2025, 00:27 AM
adamírcz: shiit, saw clean through me
02 Feb 2025, 00:26 AM
aerafield: That's exactly what a drophacker would say
01 Feb 2025, 22:37 PM

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