So you're saying spamming A-move Maxim Guns is "a direct result of vastly superior play using perfectly balanced units"? So you don't attack me again, I'll say this; I like Maxims, I can't pull of Conscript starts very well so the Maxim is integral to my starting loadout. Conscripts, T2, Maxim, Maxim, Conscripts. Definitely vital to me. But, I do hate Maxim spam, and I don't think spamming "attack move" on Machine Guns should be a valid strategy.
No, I'm saying that vast majority of players(which in most cases happen to be german only players) would rather go to the forums and scream "OP" and "nerf" instead of readjusting their own BO to react on what opponent is doing.
In most cases the process looks like this during competitive play:
Player 1 does unit A, player 2 does unit B, player 1 then gets unit C to counter B, player 2 follows with D to counter C ect ect.
What we have:
Player 1 does unit A, player 2 does unit B which counters unit A, player 1 gets even more of unit A and if it doesn't work, he goes to the forum and opens a QQ balance thread, because its obviously balance problem, not player 1 attempts to bash his head against the wall, expecting different outcome the more times he bashes it.
The strat can be easy to use, but needs to be countered cost effectively, the counter do not have to be equally easy as the strat itself(which is the point of the strat of your choice-to force opponent to put effort into countering it) and the strat in question in this topic IS cost effectively counterable.
But instead of fielding proper counters, players prefer to scream for nerfs on the unit unless we're back to march deployment where grens roll over everything and anything.
I also do not like spams(unless its conscript spam, this one just feels right) and will usually have balanced unit composition with 4th 5th or 6th unit being a direct counter to what my opponent is doing.
The above applies to ALL strats and counterstrats, not just maxims.
Maxim clearly is not a defenders weapon as MG42 is, so it can be used as offensive one. Its not a strat without drawbacks, because you end up with static army that is unable to deal attrition damage, unless you let it, so you can use additional resources you would otherwise use on reinforcing to get proper hardcounters, in this case mortars or snipers(don't give me bullshit about ger sniper not working against sov T2, if it doesn't work for you*, you* need to fucking L2P without excuse).
*in general, not specifically "you"