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Smoke Bombs

4 Feb 2014, 13:46 PM
#1
avatar of Hygualanga

Posts: 28

The ability to drop smoke bombs by plane on the field, to cover a retreat or to steal weapons in the middle of a fight for example, is great but I feel it could be improved. Right now the plane will always follow a simple line, from the HQ to the area selected. Most of the times it will not work very well because of the always horizontal or vertical line on certain maps which depends of were your HQ is on the map. A simple thing to improve it will be to select a path for the plane to make the smoke bombs run more effective, like in Dawn of War 2 for some artillery strikes. The incendiary bombing run from the Lutwaffe commander could also benefit from the ability to select a path. What are your thoughts about it
4 Feb 2014, 14:40 PM
#2
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

Agreed. That is also how strafe, recon run, and bombing run all worked in COH1.
4 Feb 2014, 14:44 PM
#3
avatar of Kronosaur0s

Posts: 1701

Agreed, like in COH1
4 Feb 2014, 14:56 PM
#4
avatar of Le Wish
Patrion 14

Posts: 813 | Subs: 1

Supported, and in various forms asked for sice beta. Would be great if it could be implemented.
4 Feb 2014, 15:15 PM
#5
avatar of gokkel

Posts: 542

Yes, this is how it should work!
4 Feb 2014, 15:26 PM
#6
avatar of griezell

Posts: 125

me and my brother both active coh2 players agree as well so +2

4 Feb 2014, 15:31 PM
#7
avatar of cataclaw

Posts: 523

Definately. I'd love to see more e-sport smoke. Maybe make the drop a bit quicker aswell?
4 Feb 2014, 15:35 PM
#8
avatar of Le Wish
Patrion 14

Posts: 813 | Subs: 1

The delay is really annoying. Agree with cata
4 Feb 2014, 17:04 PM
#9
avatar of Greeb

Posts: 971

Annoying delay and sometimes useless smoke screen and wasted ammo due to the reasons that OP wrote.

I agree too.
4 Feb 2014, 17:57 PM
#10
4 Feb 2014, 18:20 PM
#11
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

+1
4 Feb 2014, 19:01 PM
#12
avatar of akula

Posts: 589

the plane should be 2x faster.
4 Feb 2014, 20:58 PM
#13
avatar of Imagelessbean

Posts: 1585 | Subs: 1

I agree that this ability is stupid as it is right now, but not sure how to buff it. Certainly as it stands it needs to have a price reduction.

Possibly make it so plane can drop smoke into fog of war?
4 Feb 2014, 21:09 PM
#14
avatar of Hygualanga

Posts: 28

In my opinion 50 munition is perfect for such ability, the sole issue is that we can't use it at its full potential most of the times right now.
4 Feb 2014, 23:28 PM
#15
avatar of OZtheWiZARD

Posts: 1439

4 Feb 2014, 23:48 PM
#16
avatar of Ginnungagap

Posts: 324 | Subs: 2

Agreed. Selecting a path would be better.

Quicker e-sport smoke wouldn't hurt either - currently it's not very useful as a get-out-of-jail tool in sticky situations.
7 Feb 2014, 23:45 PM
#17
avatar of Kreatiir

Posts: 2819

+1 opening post
8 Feb 2014, 06:41 AM
#18
avatar of stichy

Posts: 76

+1 for more control on where the drop lands, perhaps in exchange for the amount of smoke.

-1 on faster drop, I think predicting and reacting is a worthy skill to have.

P.S. and what is with this cheap e-sport bs people use to support their arguments? Tune it down, it's like 3rd time i run into it today... new meme?

O'BAMA so E-Sport 2015!
10 Feb 2014, 09:01 AM
#19
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post8 Feb 2014, 06:41 AMstichy

-1 on faster drop, I think predicting and reacting is a worthy skill to have.

In some maps you need to know 15-20 seconds in advance that you will need smoke, which makes it offensive only ability. It can cover your push, but it will never be on time when you need to back off.
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