The most recent roadmap thing i could find was from their twitter account, from March 17th:
https://twitter.com/CompanyOfHeroes/status/1636834826065162254
All a bit vague and lacking in details, though.
Thanks for checking, I could not find this on the official forums if they posted it there.
The first block looks fine in my opinion, if this includes squashing all their left overs that should have been fixed pre-release.
The other two concern me though. One new map for each 3v3 and 4v4? No big map package? Team colors are apparently such a large update that they can't exchange them in an instant? Camera Zoom changes as well? What is this?
Block 3 is even more absurd. What is an "invite flow"? All they need is to pull the friends list from Steam, add an invite button, create a popup message with two buttons for the invited player and make him join the lobby if he pressed join. Why is this "scouting"? Thousands of games on Steam managed to this, Relic however needs to figure out how it works.
Most concerning is the expansion (which I understand as some type of paid DLC, i.e. something like the theatre of war missions, a new campaign or a new faction. Maybe they mean new battlegroups, who knows). This means two things to me:
1. Either the time horizon of the "scouting" is half a year away. That would be a normal time frame for releasing larger DLCs, but this also begs the question why all the other stuff in the first two blocks need half a year to be implemented.
2. All time frames are shorter and the expansion will be released in 2-3 months. This way, the first two blocks would be "okay"-ish. This in turn shows that Relic does not have their priorities right. They should have put all people on fixing the current game, yet they appear to already set them aside for monetizable content.