dak is trash
Posts: 148
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man literally how tf lelic managed to make worse design than okw??? I N S A N E
Troll post? in what way are they worse?
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Posts: 770
same bad mainline infantry (overpriced and ineffective), same reliance on light vehicles and need to skip tiers, same bonus for doing all super expensive tiers, and what it does even worse than OKW is literally making it unable to make any tanks (while okw at least had some reward for t3) and gatekeeping it to just winning the game in 15 minutes by cheesing LVs or losing cuz you cant scale, also it has massive manpower issues
No not a good comparison. The daks LV's actually has punch and come early enough they can disrupt both allied factions. The pg's are very similar to the pg's in coh 1 that start weak but come very potent when they are upgraded.
And they are the only one that have the tiger tank (and several others as well) as a non-doctrinal call in. So wtf do you mean they dont have tanks?
Posts: 148
it has the most expensive mainline infantry that literally loses all ranges to everything, 100 ammo and 200mp to upgrade and even then they will lose to allied infantry, it becomes a bit better when with vehicle bonus that you cant have early game so you autolose all engagements early game that delays your LVs and forces you to go MG which is bad and will get hard rekt by OP grenades especially rifle grenades
what i mean by no tanks? man go ahead spend fuel and manpower that you wont have cuz everything is too mp heavy in this faction, to get t1 t2 t3 and then t0 upgrade so you can get p4 with useless pzjagers or tiger which you will never be able to afford
also LVs get hard countered by AT sections or the m8 tho yeah memecars are good on their own yet allies have more than viable counters and with well played early game delaying your LVs by a lot so they dont have big window, then allies just get tanks which you have to counter with marders cuz you cant have tanks which is somewhat doable but not for long
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For being the most expensive mainline (300MP) and with long build time, they do feel lacklaster, even with buff from 250.
Also it doesn't help, that UKF meta is boys spam, which pretty much shut down whole mech play from DAK, forcing you to play inf mostly.
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Posts: 148
Pgrens are overpriced AF, but other than that (and at sections countering everything) the faction feels good to play.
it doesnt bother you that the faction tools in 1v1 end on t2? like you cant convince me it is worth it to go t3 for pz3l which is pretty bad
Posts: 48
The 33% reduction of reinforcement costs makes the 260 mp units even more funny and with 1cp indian morter + free medictruck, it is so far the stronges faction to push your enemy from the field and bring them to ragequit.
Posts: 1379
As a matter of fact, after the nerf playing PGs, at least in teamgames is a bit redundant. Better to just go for bersaliery.
For being the most expensive mainline (300MP) and with long build time, they do feel lacklaster, even with buff from 250.
Also it doesn't help, that UKF meta is boys spam, which pretty much shut down whole mech play from DAK, forcing you to play inf mostly.
The UKF meta is boys AT rifle spam because of DAK 250 spam and 8 Rape Armored Car.
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The UKF meta is boys AT rifle spam because of DAK 250 spam and 8 Rape Armored Car.
No, its meta because with vet 1 they are becoming more accurate vs units, basically turning their AT rifles into CoH2 guards equivalent.
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No, its meta because with vet 1 they are becoming more accurate vs units, basically turning their AT rifles into CoH2 guards equivalent.
Then why wouldn't they just get brens instead? Accuracy doesn't change performance against vehicles by that much for AT rifles.
If you ever play DAK and you're fighting a brit making anything but AT rifle sections, build 250s and 8 Rads and you'll understand what I'm talking about.
AT rifles are meta because they hard counter DAK light vehicles first and foremost. They're only meta to blob because they're also effective VS. infantry.
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Then why wouldn't they just get brens instead? Accuracy doesn't change performance against vehicles by that much for AT rifles.
If you ever play DAK and you're fighting a brit making anything but AT rifle sections, build 250s and 8 Rads and you'll understand what I'm talking about.
AT rifles are meta because they hard counter DAK light vehicles first and foremost. They're only meta to blob because they're also effective VS. infantry.
Its used regardless if you UKF play against DAK or Wehr. There is no reason to get brens, because they are firstly expensive af and they deal no damage to vehicles
4 Boys sections, are a threat for everything, even for panther\tiger is attacked from a side or rear. Its basically CoH2 guards, but good ones.
It might have came to be as a legit counter to DAK, but Boys are over-all the most versatile and better upgrade in all situations anyway.
Posts: 1379
Its used regardless if you UKF play against DAK or Wehr. There is no reason to get brens, because they are firstly expensive af and they deal no damage to vehicles
4 Boys sections, are a threat for everything, even for panther\tiger is attacked from a side or rear. Its basically CoH2 guards, but good ones.
It might have came to be as a legit counter to DAK, but Boys are over-all the most versatile and better upgrade in all situations anyway.
For sure, and without it DAK lights would rape nearly every single unit in the roster.
Have you seen how fast 8 Rads turn a squad into pink mist?
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Maybe the fuel increases on call-ins was over the top. I never had a chance to use them due to their high tech costs and prices. But we will see.
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