But again, is it a bad thing?
I don't know about you, but I tend to lose concentration if game takes too long.
I won't exactly miss seeing 3 tigers/churchills/whateversuperunitlategame in a span of a single game from a single player.
Hell, shorter games do fix a problem of skipping mid game, rushing for late game armor and spamming it.
CoH3 is definitely mid-game oriented compared to 2.
Funny enough, as it stands, you still gonna see 3 tigers or what ever most likely then not, because whole CoH3 teching right now is seems to be based around mentioned short games. So instead of Tiger arriving at 20 min mark, it now arrives at 12.
Look at it from the another angle, not from a perceptive of faster stomp or just fast games. Right now, as it felt, CoH3 had very to no room for a mistake or misplaced unit.
As an example, if you are playing against DAK, you better to get AT weaponry as your first grade, otherwise you will be base locked by LVs. If you as any faction, loose squad, you get almost no room to rebuild it, because the flow of the game, forces you to rush tech and countermeasures to the enemy as fast as possible.
Its more complicated problem. 8 mins shorter games are fine, when you are just staling for mentioned 8 mins. But in reality this time spent:
Moving around the map (which is unlike CoH2 is viable in 3)
Recovering from engagements good and bad ones (therefor forward reinforcement in 3 was mandatory)
Actually deciding what you want to tech
Laying mines
And each action is not that long on itself, maybe like 30-40 seconds max and we are pretty much throwing it all out of the window. Not to mention that, I believe, armor arrives in 3 way too early as well as teching feels like a speedrun.
On top of that, it reminded me a game I had as allies in 4v4. Axis basically took the middle city, built crap ton of defences, Flak88, bunkers and stuff, all it took to pretty much obliterate everything is 1 british naval bombing, and we won the game.
Was this ability overpowered? By CoH standards, definitely, but by CoH3 standards its for sure not. Simply because with this VP drain, you are suppose to have abilities which are bat shit crazy, since you have no spare time methodically destroy all of this.