Control Groups
Posts: 2272 | Subs: 1
my usual layout is 1-3 is Inf, 6 is AT guns, 4-5 is arty
Posts: 786 | Subs: 1
1- tanks
1- artillery
2- engineers
Posts: 1197
2 - MG
3 - Mortar (if any)
4 - ATG + Tanks (I like to have an Antitank combat group moving together)
5 - Engies
Posts: 321
Hi Guys, Got into coh2 again recently and would like to chat about control groups, how you organize and control them. i experimented with different layouts.
my usual layout is 1-3 is Inf, 6 is AT guns, 4-5 is arty
1 mainline inf
2 tanks
3 indirect fire
4 secondary infantry
5 engineers
6 AT guns
Posts: 3113 | Subs: 2
Mostly for artillery and high value targets like snipers.
Also in the mid game I pack all my engis into one group for easier repairs.
Posts: 192
2 tank
3 atg
4 arty
5 if I need it another arty or high value unit
6 engie
I use them extentivly, they are so usefull imo
Posts: 2272 | Subs: 1
for easier flanks i did 1-1st rifle/Gren etc.
2-2nd etc.
however then i don't have any for vehicles left
arty and pios are a must imo
for the most time i only had tanks on control groups
Posts: 773
2 - ATG's
3-7 - Vehicles
8-0 - Artillery (i start with 0 and work my way down for arty)
I've done this since pretty much day 1 and I can't live without this layout.
Posts: 3029 | Subs: 3
1-2) mainline infantry
3) most important vehicle (anti tank gun if no important vehicle is on the field)
4) pioneers except for OKW, there it's my LeIgs if I have one
But I don't think there is a "general recipe" ofc. Some people don't want to or can't play with control groups. Or they are good at using a LOT control groups at same time but personally I feel like it would get out of hand and backfire if I would use 5+ control groups
Posts: 1366
2 - Engineers
3 - Sniper or Mortar/s
4 - Light Vehicle
5 - Best Tank
Posts: 1366
1 - Sniper/Ambush squad that needs babysitting
2 - ATG's
3-7 - Vehicles
8-0 - Artillery (i start with 0 and work my way down for arty)
I've done this since pretty much day 1 and I can't live without this layout.
How do you reach all the way across the keyboard to 0 without looking?
Posts: 2184 | Subs: 2
1 - main infantry (usually two squads of Shock Troops)
2 - main tanks (usually two SU-85s)
3 - engineers
4 - support squad (usually one squad of conscripts for critical engine damage, this is all that conscripts are capable of in the late stage of the game)
9,0 - artillery support (Katyusha, ML-20)
Posts: 773
How do you reach all the way across the keyboard to 0 without looking?
I can touch type so its not really an issue for me.
Posts: 823 | Subs: 3
How do you reach all the way across the keyboard to 0 without looking?
Autohotkey.
Livestreams
82 | |||||
17 | |||||
735 | |||||
183 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.829222.789+35
- 2.34957.860+14
- 3.587233.716+3
- 4.1095612.641+19
- 5.882398.689+4
- 6.280162.633+8
- 7.997646.607+1
- 8.379114.769+1
- 9.300113.726-1
- 10.717439.620+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
3 posts in the last week
23 posts in the last month
Welcome our newest member, may88forex
Most online: 2043 users on 29 Oct 2023, 01:04 AM