Command Panther
With the removal of Artillery Flares from the Special Operations Commander, the Command Panther is receiving a flare ability to somewhat compensate for its loss.
Kinda defeats the point a bit, but Brits still have their invincible eye-in-the-sky too, so whateves.
Le.FH 105mm
Counter Barrage veterancy 1 ability replaced with Overwatch Fragmentation Airburst shells
Airburst shells have a larger damage radius, but less direct damage and low penetration; no cost. 60 second duration on target zone
Good change, should apply to the Ostheer LeFH as well.
Panzerfusiliers
To improve their effectiveness in the early-game, without making them stronger in the mid-late game or adjusting their cost, Panzerfusiliers are having their rifles adjusted. The following changes will make their starting rifles almost on-par with Volksgrenadier rifles at shorter ranges while their total DPS should still be the same, even with G43 Rifles.
I have no problem with this change. I think the main issue with Panzerfusilier G43 and Volksgrenadier StG is that players assume the automatic rifle is superior to the scoped rifle at ranged combat, which is not true.
Special Operations
Artillery Flares replaced with Sturm Offizer
A good change that makes sense.
Other thoughts:
the Opel Blitz Ambulance should find it's way into Fortifications Doctrine somehow because OKW doesn't have a SdKfz 251 Half-Track to reinforce Pak 43 and LeFH emplacements.
Some say the Flakpanzer should be move to Luftwaffe Ground Forces, I agree on this in the condition that it is replaced by a StuG III Ausf. G in Scavenge Doctrine. The StuG III was the most common vehicle in the German army, and is a well rounded vehicle that is rarely out of place in a build.
Overall I have not much to say about OKW one way or the other. These are pretty good and sensible changes.