Login

russian armor

Commander Update Beta 2021 - Ostheer Feedback

PAGES (49)down
5 Apr 2021, 00:34 AM
#141
avatar of NorthWeapon
Donator 11

Posts: 615

Hey something not to forget, the commanders should also have an overall theme, play style, and design. Lightning war should be an aggressive doctrine with abilities such as capturing or decapturing faster, speed boost call ins, stuka dive bomb.

Defensive doctrine should be defensive, etc. While you are balancing the doctrines make sure to keep in mind:

PLAY STYLE

Tailor commanders to player style, not just balance
5 Apr 2021, 00:57 AM
#142
avatar of Harry

Posts: 159

jump backJump back to quoted post4 Apr 2021, 18:22 PMPip


Well, the M42 IS just a soviet copy of the Pak-36, so that's probably doable. The recoil mechanism looks a little different between the two guns, but I don't think it's anything noticeable. Retexture the thing and you likely couldn't tell it wasn't a Pak-36.





Given that the CoH2 250 model is almost exactly the same as the CoH1 version (Except for a couple of pieces of stowage, and a couple of vision slits... and the Textures, obviously) this is also likely doable without looking even slightly out of place.

Again, the only impediment being Relic preventing such asset importation.


No, M42 is not a copy of the 37mm Pak. M1932 19-k is.
I do think you can retexture the skin of the arties. I have seen (years ago) camouflaged zis-3 using special skin.
5 Apr 2021, 09:38 AM
#143
avatar of KiwiBirb

Posts: 789

jump backJump back to quoted post4 Apr 2021, 17:56 PMPip


If we were able to implement custom models the 250/22 as an upgrade for the 250 would be an option to replace the Puma in OST doctrines. It would mean there is no need to be concerned about separate balancing for the OST and OKW Puma, and the unit itself would be a better thematic and mechanical fit to OST.

I wonder if the unit could be approximated using tools we already posses?



EDIT: This unit, coupled with the 250 HT, would pretty much define "Mobile defence" as a doctrine. You have vehicle mounted PAK and MG42 support!



:_ )

What could be done if relic would unlock the modding tools like they were in vCoH
5 Apr 2021, 13:43 PM
#144
avatar of 0ld_Shatterhand
Donator 22

Posts: 194

The new vet 1 ability for the LEFH is not really worth it. It barely does more damage than the regular barrage nor does it really protect territory.
One could change it into an actual area denial barrage by adding heavy suppression onto the airburst shells, lowering their damage and improving the accuracy.
Once a target zone is selected every squad that moves into it, gets more or less reliably pinned, but does not suffer too many casualties. Maybe add a vehicle blind to it, so it isn't useless against vehicles, or remove targeting for vehicles. It should have a clear advantage or tradeoff compared to the regular barrage. In this case, you would trade effective area denial for killing power. But to make that work, the airburst shells have to be very accurate and fast.
Also right now the normal shell disappears very late so you see the normal shell disappearing mid-air.
5 Apr 2021, 17:42 PM
#145
avatar of KT610

Posts: 69

Im not to impressed with the New G43 Grens For a 60 munition g43 Grens as shown in the video below are easily beaten by single bar riflemen, and struggle hard against 7man cons. I think giving grens access to a 3rd g43 will make this upgrade more viable

tighrope's video on OKw and Ostheer (37:00)
https://www.youtube.com/watch?v=sN71ko2jO14
5 Apr 2021, 18:07 PM
#146
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post5 Apr 2021, 17:42 PMKT610
Im not to impressed with the New G43 Grens For a 60 munition g43 Grens as shown in the video below are easily beaten by single bar riflemen, and struggle hard against 7man cons. I think giving grens access to a 3rd g43 will make this upgrade more viable

tighrope's video on OKw and Ostheer (37:00)
https://www.youtube.com/watch?v=sN71ko2jO14

Single BAR rifles are still more expensive and 7man cons arrive much later.
Both have all right to win these engagements.

Grens were always meant to lose vs rifles, the only difference is how badly should they lose based on distance, its how it always was.

Grens will never be self reliant infantry that beats opposing infantry, because they were never balanced that was in context of their faction. Just because you chose to not make the best sniper, HMG or
earliest reinforcement HT does not mean they suddenly don't exist and shouldn't be taken into account when balancing a unit.
5 Apr 2021, 18:27 PM
#147
avatar of KT610

Posts: 69




giving Grens a 3rd g43 is not going turn them into super solider they will still struggle against Bared up rifle men and will 7 man cons will still have the advantage at range over g43 grens.
5 Apr 2021, 22:52 PM
#148
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post5 Apr 2021, 18:27 PMKT610


giving Grens a 3rd g43 is not going turn them into super solider they will still struggle against Bared up rifle men and will 7 man cons will still have the advantage at range over g43 grens.

You sure?
It turns PGs into absolute beasts and its just a side grade for them.
5 Apr 2021, 23:05 PM
#149
avatar of KT610

Posts: 69


You sure?
It turns PGs into absolute beasts and its just a side grade for them.


Pgren use different g43s then Grenadiers

Pgren g43 dps

Range 0: 13.262
Range 15: 7.079
Range 35: 4.103

Gren g43 dps

range 0: 10.763
range 15: 5.399
range 35: 2.277

https://coh2.serealia.ca/#65
5 Apr 2021, 23:12 PM
#150
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post5 Apr 2021, 23:05 PMKT610


Pgren use different g43s then Grenadiers

Pgren g43 dps

Range 0: 13.262
Range 15: 7.079
Range 35: 4.103

Gren g43 dps

range 0: 10.763
range 15: 5.399
range 35: 2.277

https://coh2.serealia.ca/#65

You've missed my point.
Pip
6 Apr 2021, 01:48 AM
#151
avatar of Pip

Posts: 1594


You've missed my point.


Which is? Panzergrenadiers get a stronger G43, and are already a "CQB" oriented squad. Three G43s for them is not the same as three G43s for a squad that is otherwise optimised for mid/long range combat, especially when the second squad's G43s are significantly weaker.

Conscripts got a fourth PPSH in this newest update, is that going to suddenly turn them into supersoldiers? Four is even more than three, after all.
6 Apr 2021, 01:56 AM
#152
avatar of Spoof

Posts: 449


You've missed my point.

What was your point exactly? The Gren G43 is nowhere near as strong as the Pgren G43, and Pgrens are a better base squad anyway. And what do you mean it's just a sidegrade?
Pip
6 Apr 2021, 02:04 AM
#153
avatar of Pip

Posts: 1594

jump backJump back to quoted post6 Apr 2021, 01:56 AMSpoof

And what do you mean it's just a sidegrade?


I assume because they have slightly worse damage than Pgren STG44s... which isnt really true given that they lose so little damage while moving (Which is something Pgrens will be doing a lot of).

In most realistic scenarios the Pgren G43 upgrade is just that; an upgrade.
6 Apr 2021, 03:41 AM
#154
avatar of KiwiBirb

Posts: 789


Single BAR rifles are still more expensive and 7man cons arrive much later.
Both have all right to win these engagements.

Grens were always meant to lose vs rifles, the only difference is how badly should they lose based on distance, its how it always was.

Grens will never be self reliant infantry that beats opposing infantry, because they were never balanced that was in context of their faction. Just because you chose to not make the best sniper, HMG or
earliest reinforcement HT does not mean they suddenly don't exist and shouldn't be taken into account when balancing a unit.



The MG42 is no longer leagues above all other HMGs, snipers aren’t used, and neither is the 251.

If things aren’t being used it’s because they are not worth using.

So how are these things that are not being used making up for weak grenadiers?


Osts win rate is fine so it’s obviously balanced, but evidently weak Grens are not being balanced out by the 251 or sniper as you suggest
6 Apr 2021, 05:37 AM
#155
avatar of ZeroZeroNi

Posts: 1563


Single BAR rifles are still more expensive and 7man cons arrive much later.
Both have all right to win these engagements.



Rifles, sure.
Cons, if you think that you are far more of noob and less intelligent(in term of balance and game mechanics) than you think you are m8.
6 Apr 2021, 05:48 AM
#156
avatar of Unit G17

Posts: 498

Would replacing the 2x gren G43 with 1x JLI G43 (perhaps a weaker version with a lower critical treshold %) be overkill? The idea is that these G43 grenadiers would be most effective if used together with an other, lmg grenadier squad while on their own they would be worse than an lmg squad. Similar to how pathfinders and lmg paratroopers can work together for the highest efficiency.
6 Apr 2021, 06:42 AM
#157
avatar of Vipper

Posts: 13496 | Subs: 1

251 Mobile Observation Post

Suggestions:
Replace unit with call in or built from T2 to unable spiking T2
Lower flare to match infatry mortar flare to 30-35

Assault and Hold

Suggestions:
move to another commander, commander already offer superior infatry

Assault Officer

Suggestions:
Reduce reinforcement time
Add 1-2 ST44 with vet
Consider adding different types of officers:
Panzer officer, infatry officer, artillery officer, Luft officer

Breakthrough


Suggestions:
Add to more commanders

Command Panzer IV

Suggestions:
Lower XP value
Lower Pop to 10
Make custom made vet bonuses
Either change the gun to be similar to Stug-E and have AI/AT or increase penetration of gun so the unit can fight enemy light tanks

Concrete Bunker

Suggestions:
Add damage reduction/durability or "brace"
Create a new type as FRP that can force and air drop medical kits.

Counter Attack Tactics

Suggestions:

Forward Resupply Station

Suggestions:
set building HP to set amount 75-100%
Make aura a timed ability
Add the FRP bunker
reduce enginner to 4 lower price to 20 FU

Grenadier Jeager Light Infantry Package

Suggestions:
Replace the ability with a new squad similar to Command JLI
5 entities 2 G43 static camo interrogation.

Hulldown

Suggestions:
Rename defensive position
Casemate now cloak and rotate faster

JU-87 Suppression Loiter


Suggestions:

Luftwaffe Field Officer

Suggestions:
Replace MP-40 with K98 since abilities have longer range
Add a MP-44 with vet

Mortar Halftrack Incendiary
Suggestions:
increase CD of Incendiary barrage
reduce scatter

Osttruppen

Suggestions:
Target size to 1
now have target size penalty 1.25 when in cover as squad ability
Scarp LMG
With BP 3 can upgrade so weapon work as if in cover and all bonus/penalties in cover are removed

Panzer Grenadier Support Package


Suggestions:
make it for free and not an upgrade

Panzer Tactician

Suggestions:

Puma

Suggestions:

Relief Infantry

Suggestions:
build time/reinforcement bonus reduce 10% now passive at CP 2
Ability give a Support unit that can merge but not reinforce

Sector Artillery

Suggestions:
Defensive abilities should become cheaper available earlier and be less potent
Now targets a Single sector
artillery now reduced to light artillery barrage level
CP and Price down

Stormtroopers


Suggestions:
Now start a 5 men MP-40 DPs reduces for Lower total DPS

Strategic Bombing Run

Suggestions:
Commander already has incendiary bombs

StuG E

Suggestions:
Replace vet 1 ability that has 40 damage...allow unit to switch to hollow charge rounds for direct fire

Stuka Incendiary Bombing Run

Suggestions:
Still seem weaker the incendiary barrage
possibly increase DOT Area

Tiger

Suggestions:
Change vet 1 ability with a range 60 AT skill shot.

Tiger Ace

Suggestions:
Add an ability similar to artillery propaganda
or
completely redesign so that the unit scales, start as stug and can be refited to better vehicles until it reaches Tiger.

Vehicle Crew Repair

Suggestions:
6 Apr 2021, 09:33 AM
#158
avatar of mrgame2

Posts: 1794

no promised vsl changes?
german infantry is lousy now
6 Apr 2021, 10:29 AM
#159
avatar of Kyle

Posts: 322

Please lower the price point of MOP Flare to 30, make it also the same range and reveal distance of Soviet Mortar flare and we go to good.

Right now 60 is too much, I rather use recon overflight.
6 Apr 2021, 11:25 AM
#160
avatar of Smartie

Posts: 857 | Subs: 2

After watching Tighdrope's vid I fully agree that the G43 upgrade should be earlier available. Right you can upgrade to Lmg42 often sooner than to g43.
Suggestion:
- CP requirements for g43 reduced to Cp1 (from 2)
- Mun cost back to 45 ammo (from 60 now)
PAGES (49)down
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

565 users are online: 1 member and 564 guests
aerafield
1 post in the last 24h
7 posts in the last week
39 posts in the last month
Registered members: 49062
Welcome our newest member, Mclatc16
Most online: 2043 users on 29 Oct 2023, 01:04 AM