Dozer Blade was dumb and shouldn't have been added. Not only is it a very silly way to portray an armor increase, but it looks too similar to the Bulldozer.
I think not. At First, Dozer Blade costs 70 munitions and without any Armor add, just make Heavy Crush, Create Barrier(seldomly Used) and add 80HP.
at now. It makes Sherman's Armor 135%(160/80 to 216/108), 720HP but reduces its Max speed 6.4 to 5.44, almost same as Brumbar(-15%) and Hull traverse 34 to 32.3(-5%). and Increase Target size X21 to X23.
It have Some Pluses, But Clearly Takes Penalties too with 50MP 20Fuel.
390MP 130Fuel = Clearly expensive than Panzer 4.
You know, Panzer 4 with 350MP 120Fuel freely Gets 234/117 Armor when at V2.
76mm Sherman and 75mm Sherman are both having Plus Things, but are also have minus things.
and Preserving 'Reserve Armor' skill will make COH2's Unit diversity more fertile.
Commanders can be nerfed or buffed. but must not be killed. removing Reserve armor will clearly 'Kill' Mechanized Company. You know. WC51 'Dodge' got heavily Nerfed and Combined Arms will be nerfed too. Don't Think Too emotionally.