Would be also cool if you could also fix Heavy Cavalry Company for USF since it has the same problem with its portrait being way too small.
It has been fixed though. Check the thread https://www.coh2.org/topic/105654/adjusted-commander-portraits
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Would be also cool if you could also fix Heavy Cavalry Company for USF since it has the same problem with its portrait being way too small.
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It has been fixed though. Check the thread https://www.coh2.org/topic/105654/adjusted-commander-portraits
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Well, when unstalled Beta to check the new portraits, it wasnt fixed. But probably it wasnt just uploaded.
Was saying because, I'm not sure if portraits added into the beta are final but bugged version or its not just fully implemented.
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brummbar is to strong vs infantry...especially being non doctrinal
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You Taking away all strong points of Mechanized. 75mm Dozer sherman, WC51, Combined arms and even 76mm Sherman?
Why are you trying to'Kill' a commander? Patch Team?
If you really trying to nerf 76mm Shermans RoF. Then 75mm Dozer blade, Yeah, Reserve Armor must be returned.
The Patch's Object is 'make Players Use More Various Commanders' but you are just killing Mechanized Company at All Parts means Not reasonable Balance Patch but just doing a Mech-Phobic Commander Killing Nerf.
It doesn't Match with the mean of patching.
I Strongly Recommend Not Nerfing 76mm Sherman's RoF or get Reserve Armor Back Must be needed for Your Patch.
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Please post all general feedback from the Commander Update beta here. Each faction has its own thread for specific feedback related to their commanders, units, etc.
Full notes here
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Is that new OKW art that I spy for commanders? Very nice looking!
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Is that new OKW art that I spy for commanders? Very nice looking!What are you talking about ?
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brummbar is to strong vs infantry...especially being non doctrinal
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As it should be.
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Maybe if can nerf all allied infantry and effectiveness of their support weapon then maybe the you could talk about nerfing the brum. It's impossible to win vs allies late game without brum. Your infantry gets nuked, your support weapons get nuked, your tanks get nuked.
But no OP.
Brumbar combine too much speed, high armour and strong AI.
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Maybe if can nerf all allied infantry and effectiveness of their support weapon then maybe the you could talk about nerfing the brum. It's impossible to win vs allies late game without brum. Your infantry gets nuked, your support weapons get nuked, your tanks get nuked.
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