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Will Coldtech be in automatch again?

26 Mar 2021, 14:53 PM
#1
avatar of mrgame2

Posts: 1794

AE cast a coldtech game, and it looks entirely playable and castable.

At least give players a choice to untick coldtech in automatch

26 Mar 2021, 14:56 PM
#2
avatar of JohnSmith

Posts: 1273

I'll keep it short:

GOD NO
26 Mar 2021, 15:45 PM
#3
avatar of Lady Xenarra

Posts: 956

It was as close to universally despised as a mechanic as almost anything in COH2. It will not be coming back if Relic/Balance team are remotely sane.

Eg: Adding insult to injury, volkschreck blobs could effortlessly blow up your vehicles in the middle of blizzards whilst your inf huddled around weak fires. (Cold Package upgrade gave them insulation and the schreck)
26 Mar 2021, 17:45 PM
#4
avatar of MarkedRaptor

Posts: 320

It was as close to universally despised as a mechanic as almost anything in COH2. It will not be coming back if Relic/Balance team are remotely sane.

Eg: Adding insult to injury, volkschreck blobs could effortlessly blow up your vehicles in the middle of blizzards whilst your inf huddled around weak fires. (Cold Package upgrade gave them insulation and the schreck)


Well, when the game was insanely thematic via soviets vs wermacht I'd argue it was a fun mechanic along with ice. Really emphasized how much everything sucked and was lethal. By the time USF/OKW came around it just wasn't the same, probably because a lack of design around the blizzards and was considered a moot point.

I'd love to try a CoH2: Classic addition, to remind me of just how busted everything was.
26 Mar 2021, 18:21 PM
#5
avatar of Leo251

Posts: 311

mmm I dont know. I like it.

By the why, another KV1 abuse. Its the new meta now???
26 Mar 2021, 19:58 PM
#6
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Needs so much rework, that even when we had Relic developers, they didn't deem it worth of salvaging.



26 Mar 2021, 23:06 PM
#7
avatar of ZaneyZap

Posts: 264

I'll keep it short:

GOD NO


I second this.
Given how I've never seen a cold tech match before, it was a bit of a novelty. but that's about it.
27 Mar 2021, 00:43 AM
#8
avatar of frostbite

Posts: 593

i really like cold tech n storms and shit. i always thought i made the games way more fun. would be nice to have really sunny or dark nights also
27 Mar 2021, 03:33 AM
#9
avatar of mrgame2

Posts: 1794

I think making blizzards entirely random and much much shorter duration.
Make heavy snow slowing down infantry in smaller areas of effect

I feel the point is to have environment effects that affect play. But not too heavy handed that slows down the match too much.
29 Mar 2021, 07:39 AM
#10
avatar of 1st. Fallschirmjäger

Posts: 67

it's very fun to watch, not very fun to play in.
29 Mar 2021, 17:44 PM
#11
avatar of Gbpirate
Senior Editor Badge

Posts: 1153 | Subs: 1

Thanks! I'm glad you liked the event.

If anyone's interested they can look at the brackets here: https://docs.google.com/spreadsheets/d/1Ljvzjv2KP_xLehmfj1gkGzYacoSkTsnsd8Zf3X9RQzU/edit?usp=sharing

First day we had AE and Elpern casting on AE's channel, Olvadi on his twitch channel. Day 2 had myself and Siberian on Siberian's channel, The Angry Dutchman on his Twitch, and Romeo on the 3rd place match!
30 Mar 2021, 00:14 AM
#12
avatar of Napalm

Posts: 1595 | Subs: 2

Cold tech is exactly what CoH2 needs right now.
30 Mar 2021, 00:44 AM
#13
avatar of KoRneY

Posts: 682

Units being encouraged to huddle around fires and getting blown up by indirect, no thanks

Units freezing to death on retreat, no thanks
30 Mar 2021, 06:56 AM
#14
avatar of Vipper

Posts: 13496 | Subs: 1

Main problem with mechanic used to be the resources it takes from PC. I suspect that even now many PC will not be able to handle 4vs4 with blizzards.
30 Mar 2021, 06:59 AM
#15
avatar of Hannibal
Senior Moderator Badge

Posts: 3114 | Subs: 2

In 1v1 it might potentially be okay.
But 3v3 and 4v4? Infantry running around vamp fires while every side gets a "free" barrage on the enemy? Not a great idea.

It was a quite nice idea, but the game overall is just way too fast paced to suddenly slow everything down for a minute.
I'd rather have more map features like deep snow and mud with slower moving speeds come back.
30 Mar 2021, 07:09 AM
#16
avatar of Crecer13

Posts: 2184 | Subs: 2

I'm glad to see Blizzard return. But I'm afraid that won't happen. Modern CoH2 is not the same CoH2 when it was at the start, now there are too many gentle players with MLG 360 noscope sight. Accustomed to playing sterility. The return of the Blizzard will lead to a wave of whine on the forums.
31 Mar 2021, 20:43 PM
#17
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post27 Mar 2021, 03:33 AMmrgame2
I think making blizzards entirely random and much much shorter duration.
Make heavy snow slowing down infantry in smaller areas of effect

I feel the point is to have environment effects that affect play. But not too heavy handed that slows down the match too much.

agreed. id like for the freezing to be a slower but constant consideration too. like, maybe instead of dropping men asap it scaled, starting with slower rof and then moving slower then finally models dropping, but more or less having to work to get to that point
31 Mar 2021, 20:53 PM
#18
avatar of MarkedRaptor

Posts: 320

jump backJump back to quoted post30 Mar 2021, 00:44 AMKoRneY
Units being encouraged to huddle around fires and getting blown up by indirect, no thanks

Units freezing to death on retreat, no thanks


I always felt it was a clever concept of building fire pits around the area making your opponent guess where you were, or choosing to launch a sneaky offense during the blizzard though. Indirect fire in 4's could be countered by not being in the obvious spot no?

Freezing to death on retreat could probably be looked at, weird to be sprinting your ass off then just keel over.
5 Apr 2021, 09:51 AM
#19
avatar of Chukiki

Posts: 112

9 Apr 2021, 10:08 AM
#20
avatar of Felinewolfie

Posts: 868 | Subs: 5

jump backJump back to quoted post26 Mar 2021, 18:21 PMLeo251
mmm I dont know. I like it.

By the why, another KV1 abuse. Its the new meta now???


KV1 is getting hard-nerfed.
It'll go back to never being used again :)
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