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russian armor

10,5 cm leFH 18 and 152mm ML-20

13 Mar 2021, 09:58 AM
#1
avatar of RIZAs

Posts: 21

first of all. this is my second forum post, so please be easy on me



what I want to address is how effective and rewarding the LeFH especially the counter barrage while soviet ML-20 left untouched for years..

I understand how ML-20 deal more damage vanilla but is it really worth it when your main target is infantry? while the barrage cooldown is significantly longer than LeFH, which can rack up to 30-sec cooldown barrage and same damage as ML-20 easily with ONLY vet 1 and at that point you can just toggle counter barrage on all the time and you magically gain vets oh, and they have way better vets too with OKW, and ISU-152 commander nerf only make it worst because now you have no other option to deal with them other than charge at them and hopefully destroy the gun because how useless the new IL-2 strafe really is. while on the ostheer side Stuka AT cannon can still deal pretty decent damage to artillery pieces.

If any balance team see this, I have a suggestion for buffing the ML-20
just add direct fire at vet 1 (CoH2 just like CoH2 bulletin said "any guns that can could engage enemy tanks became a de facto anti tank guns) and increase the number of shells at later vets
13 Mar 2021, 10:03 AM
#2
avatar of LMAO

Posts: 163

I mean why would you use the virgin ml-20 when you can have the chad b4?
13 Mar 2021, 10:13 AM
#3
avatar of RIZAs

Posts: 21

jump backJump back to quoted post13 Mar 2021, 10:03 AMLMAO
I mean why would you use the virgin ml-20 when you can have the chad b4?
reliability, B4 is very RNG dependent
13 Mar 2021, 10:46 AM
#4
avatar of LMAO

Posts: 163

Yes but actually you better of just with katyusha. I only use Ml-20 when there is leFH on the field, few rare cases vs okw and not building Mechanized Armor Kampaneya for some reason. B4 actually is viable despite its rng dependency, I've seen and meet a few high level guys who play in 2v2 or more that uses it. It also get more accurate the close its target, I saw a kt get easily blown up trying to kill it.
13 Mar 2021, 11:12 AM
#5
avatar of Crecer13

Posts: 2184 | Subs: 2

Why do you need ML-20, when in my opinion it is absolutely bad. You have Katyusha.
13 Mar 2021, 12:52 PM
#6
avatar of ZeroZeroNi

Posts: 1563

jump backJump back to quoted post13 Mar 2021, 09:58 AMRIZAs
ISU-152 commander nerf only make it worst

It's only a problem if you choose the ISU commnader. There are several other commanders that gives you direct strikes. I think the balance team made it very clear the reason for that change You can't have a perfect commander that deals with everything. And Remember the commanders that LeFH(ost) belongs too aren't as powerful as the ones that ML-20(though that's no reason for ML20 to be shit though) belongs. GRCA is a very strong commander that everyone has access.
13 Mar 2021, 13:44 PM
#7
avatar of Grumpy

Posts: 1958


It's only a problem if you choose the ISU commnader. There are several other commanders that gives you direct strikes. I think the balance team made it very clear the reason for that change You can't have a perfect commander that deals with everything. And Remember the commanders that LeFH(ost) belongs too aren't as powerful as the ones that ML-20(though that's no reason for ML20 to be shit though) belongs. GRCA is a very strong commander that everyone has access.


Storm is still pretty good at everything. It's awfully muni-dependent but still really good.

The slightly lower accuracy on the ML-20 means it loses most of the time to the LEFH. It is almost never worth building and generally a poor choice compared to getting another Katy. The LEFH is much more viable.

The ML20 used to be good when it had a huge AOE and much fewer shells. Relic greatly increased the number of shells in one patch, then quickly nerfed the AOE, making it much more RNG dependent than it used to be.

I'm not sure how much I would want the ML-20 buffed. I stopped playing 4v4 randoms as allied about a week ago after a streak of around a dozen games when my teammates built 6-7 arty pieces. I'd sometimes see people build 3 priests or Sextons, then wonder why they get crushed at about 45 minutes.
13 Mar 2021, 13:48 PM
#8
avatar of general_gawain

Posts: 919


It's only a problem if you choose the ISU commnader. There are several other commanders that gives you direct strikes. I think the balance team made it very clear the reason for that change You can't have a perfect commander that deals with everything. And Remember the commanders that LeFH(ost) belongs too aren't as powerful as the ones that ML-20(though that's no reason for ML20 to be shit though) belongs. GRCA is a very strong commander that everyone has access.


There are not several commanders with direct strike anymore, only 2 are left. Soviet direct strike ability was cut in half with with recent update. I would suggest to bring IL2 bombing back at commanders that could need a buff by replacing a meme ability with it.
13 Mar 2021, 14:57 PM
#9
avatar of RIZAs

Posts: 21

people keep suggesting JUST USE KATY LMAOOOOOOOOOO

dude OSTHEER HAVE RAKEN TOO, AND THAT SHIT KEEP GETTING BUFFED WHILE THEY STILL HAVING super strong LeFH
13 Mar 2021, 14:58 PM
#10
avatar of RIZAs

Posts: 21


It's only a problem if you choose the ISU commnader. There are several other commanders that gives you direct strikes. I think the balance team made it very clear the reason for that change You can't have a perfect commander that deals with everything. And Remember the commanders that LeFH(ost) belongs too aren't as powerful as the ones that ML-20(though that's no reason for ML20 to be shit though) belongs. GRCA is a very strong commander that everyone has access.
elefant commander AT strafe CAN STILL DEAL WITH ARTY AND DESTROY THEM
13 Mar 2021, 15:32 PM
#11
avatar of Stug life

Posts: 4474

jump backJump back to quoted post13 Mar 2021, 14:58 PMRIZAs
elefant commander AT strafe CAN STILL DEAL WITH ARTY AND DESTROY THEM
wut ? it's an at strafe how does it deal with arty ?
13 Mar 2021, 15:56 PM
#12
avatar of Lady Xenarra

Posts: 956

wut ? it's an at strafe how does it deal with arty ?

Presumably they mean mobile arty like katy. In which case it’s a recon + AT autocannon strafing run vs asleep-at-the-wheel opponents
13 Mar 2021, 16:09 PM
#13
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

I'd like to see ML-20 given a very slight buff and counter barrage removed from LeFH.

Maybe increase their pop back to 15 now that they can't be dealt with as easily with omega-commanders anymore.
13 Mar 2021, 16:10 PM
#14
avatar of RIZAs

Posts: 21

yea a buff might be nice for ML-20
13 Mar 2021, 17:22 PM
#15
avatar of Stug life

Posts: 4474


Presumably they mean mobile arty like katy. In which case it’s a recon + AT autocannon strafing run vs asleep-at-the-wheel opponents
considering the context seems not
13 Mar 2021, 17:28 PM
#16
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

I'd like to see ML-20 given a very slight buff and counter barrage removed from LeFH.

That by itself might honestly be enough of a buff to the ml20. I think the ml20 does it's job well enough, unless it's going up against a leFH, and then it gets wrecked

Like if you added the removal of counter barrage to the stuka bomb/il2 changes, suddenly the ml20 is WAY more attractive
13 Mar 2021, 18:10 PM
#17
avatar of ZeroZeroNi

Posts: 1563

jump backJump back to quoted post13 Mar 2021, 14:58 PMRIZAs
elefant commander AT strafe CAN STILL DEAL WITH ARTY AND DESTROY THEM
could sure.
13 Mar 2021, 18:13 PM
#18
avatar of Lady Xenarra

Posts: 956

considering the context seems not

Yeah I was wrong. Oh well. The idea of AT strafe destroying ML-20 was errr....interesting. ML-20 is an okayish arty piece imho but OTOH it does struggle hugely vs LEFH but no one wants to go back to the days of constantly raining arty shells either.

In any case, CB should not be removed from LEFH without factoring in the SPG situation which ignores or even counters LEFHs.
Pip
13 Mar 2021, 19:02 PM
#19
avatar of Pip

Posts: 1594

Artillery pieces in general are rather badly handled in CoH2. They're either incredibly difficult to deal with (If you have no offmap capable of killing them) due to them being VERY far behind the lines, or laughably easy to delete if you have something like a Stuka Dive Bomb, ToT, or some other relatively "precise" artillery callin.

They're also very beholden to luck, with a barrage inconsistently causing either very little, or far too much damage dependent on how well scatter rolls. This isnt even going into Counter Barrage and how that is really unpleasant to play against.

The Brit base howitzers are honestly a better implementation of "Artillery" than any of the others, in my opinion. Not acting on their own, but instead providing infantry (Or vehicles, or whatever) with the ability to call in their own, smaller artillery strikes with the same warning as a regular offmap.

I kind of wish all of the artillery pieces acted in a similar fashion to Brit Base Howitzers, not costing population, but instead firing at targets designated by other units for a munitions cost. You could even allow them to be placed in the Base Sector at that stage, so they wouldn't be vulnerable to being memed by a Stuka.


This isnt ever going to happen though, I know. Idle thoughts, really.
13 Mar 2021, 19:22 PM
#20
avatar of Grumpy

Posts: 1958

I'd like to see ML-20 given a very slight buff and counter barrage removed from LeFH.

Maybe increase their pop back to 15 now that they can't be dealt with as easily with omega-commanders anymore.


I'd like to see counter barrage replaced with smoke.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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