Fully agree.
Lets come up with ideas how to buff sniper and M3 in soviet thread together.
Great then stop disagreeing with my every post and start making suggestions.
Rifles work very well actually, having AT nade and all and vet making them very durable, allowing them to stay longer in combat under small arms fire. RETs are simply cheaper and that's all, but it does not mean rifles are not viable for the role.
VGs have no AT, PFs do, but I don't see anyone complaining about them despite initial(including mine) concerns.
Regardless of what you claim AT riflemen are not popular.
If PF designed is the correct one then it should be implement to Penal also because PF are UP when they are build.
I have no idea why you would ever mention IS at all, knowing how they function other then "for the sake of an argument.
It does not matter how you want to label PGs, they are, just like Penals, an AI specialist with AT upgrade.
You can't pretend they don't count just because of different weapon profile and other semantics, I have never said "rifle infantry", I said "strong AI infantry".
You are the one arguing semantics here not me I am simply pointing out that PG and Penal are used differently. Penal building include 3-4 Penal available from 1 while PG come later and only 1-2 are usually build.