1) yes that was not correct it 1020 for 3 PGs sqauds.
2) And even 3 pgs onyl soft counter a churhcill according to you so I fail to see the issue.
3) Yes if one's opponent has invested so much in AT infatry one should not make tanks. Same goes for ATG, your point thou?
1) and even less for Fussis
2) The problem is, that they are no softcounter for this T4 lategame tank. Instead they own him, even by standing in the open. Only units like PAKS and TDs should be like this, because they have the big weakness versus infantry (and indirect fire in case of PAKs). PGs and Fussi have no real weakness and have a lot more of utility by capping points, throwing grenades and so on. So they should be a softcounter.
3) No, you still can make tanks, but you need mobile ones which are able to kite. Again this is an argument for going Hammer with Comet. Inspite of its health the Survivability of a Churchill is seriously hampered by its speed and accleration.
And the Panther is way more expensive the Churchill so again your point?
My point was that you put two tanks versus each other that are in different tech levels. Panther is in the same tech as Churchill at least, although it is more expensive.
A FF in range on enemy AT is using the unit wrongly.
So where is the reason for a Churchill as a damage sponge then, when my FF will be never in range of enemy AT unless I failed it? So I need the churchill for my personal failure? What a bad designed unit.
Claiming that Churchill need buff because Comet is better is not a solid argument since these vehicles do not fight each other. If choice A is better than choice B that design issues and not balance issue. This can fixed with add utility not with buffs.
They don't have to fight each other, still they are competing with each other about the ressources like population, fuel and manpower. This isn't only about utility. I always would choose a Tiger over a Kingtiger for example (there is one commander where you have the choice actually). Not because of greater utility but of greater combat performance.
That is one way to look at it. Another would be it more than twice the durability for about 1.5 times the pop...
But it is not enough to just scale durability. All other heavy tanks (including half-heavy Panther) scale durability and combat performance. And in the end it even hasn't more than twice the durabilty because speed/accleration is an important part of durability.
Chuchill is a cost efficient Tank. Should the pop be reduced? probably but then the power level of the unit should be decreased also unless you want to go back in meta where multiple Churchill where used.
That meta was completely fucked up. Churchills were completely op, noone wants to go back there. Just make it a tank with some decent AI damage output and cap it a 1 (maybe shared with Crocodile/Avre). A unit is only efficient if it deals more damage than it takes. Anything else is a misconception.