For what do you need more AA as Allii? Germans air-attacks arn't that powerful and are still easy to counter.
I'll just assume you don't even know SCAS exists.
Kind of understandable as its not with AG, VSL or osttruppen doctrine.
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For what do you need more AA as Allii? Germans air-attacks arn't that powerful and are still easy to counter.
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For what do you need more AA as Allii? Germans air-attacks arn't that powerful and are still easy to counter.
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I think he's right, 4% or 6% would be favourable. Tightrope's testing seemed to show that the Quad was less reliable than the OKW Flak Half-Track or Centaur (Side Note: It also showed the M15 AAHT is completely broken and doesn't shoot half the time, this should be investigated.).
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Well, it's not just 'more' AA... it's the 'only' AA choice for RUS. It should be nerfed carefully as such.
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in 1vs1 it is ok, in larger team games there will be other AA too. It is perfect now.
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We can easily further finetune the chance percentage. Though I would like to see a bit more tests or do more myself if I can find the time. AA chance is very RNG, so only ~2 tests may not show the complete picture. At 20 ROF with 2% chance per bullet it should theoretically still have a pretty high chance every second to kill a plane on average. We could try 3%.
I will ask to look into creating a new weapon for the M15's AA mode that can turn 360 degrees to see if that fixes the tracking issues, but I don't have modding experience so I don't know if that is possible.
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Do you know the numbers that other AA units have (USF AA halftrack, Ostwind, Centrain, Flak halftrack).
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Looking at ingame test, it looks fine. It still performs better than Ostwind. And all over, if Ostheer has 1 Ostwind and maybe 1 PnzIV they perform as a Quad.
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The numbers would help a lot though to check for it, since this is one of the very few instances where just calculating the numbers already tells a lot of the story (apart form turret rotation, but overall still very good)
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You are paying munitions for a timed ability that you have to use before the enemy walks into your cone of fire just to do what the mg42 does out of the box.
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For what do you need more AA as Allii? Germans air-attacks arn't that powerful and are still easy to counter.
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If you don't want to lock the T34/76mm ramming in vet 1 then please remove IL2 bombing run from the ISU-152 commander.
Right now in 2vs2 SoV can just stall for time until ISU-152 come out and wipe axis infantry left and right.
If Wehr bring out an Elefant or OKW bring out Jadtiger, SoV can just throw a fresh T34/76mm to ram and drop IL2 bombing run on those tank-destroyers.
So if you don't like what happen to Ramming in this new patch then please tell the Dev / Balance team to move the IL2 bombing run out of both ISU-152 commander
And yeah sure do the same to Stuka bomb drop in Elefant commander
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The numbers would help a lot though to check for it, since this is one of the very few instances where just calculating the numbers already tells a lot of the story (apart form turret rotation, but overall still very good)
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Scout planes.
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