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17 Jan 2021, 07:40 AM
#721
avatar of Mr Carmine

Posts: 1289

jump backJump back to quoted post17 Jan 2021, 05:28 AMmrgame2
brumbar armor nerf, bunker buster nerf

remember what i said about BD sherman getting a pass?

bam here you go. luvnest got his ass handled by BD sherman. and that is with the 'awesome' medium counter jp4 in his unit composition.

imagine if you are wehrboo player countering BD sherman...lol stug


in 2v2 rank 1000, zooks + bd sherman is a build.




back to my question, what's brumbar compensation?
when allies faction with armor + AI gets the pass? :faint:


Its not like he outmanuvered his opponent and also use heat shells on the pak now did he? He got behind the jadgpzr 4. So p4's getting behind su85 should not be able to win? He was able to get 3 shermans out and luvnest didnt have much at at that point.

You rant about usf getting a durable tank via doctrine as being op, but durable inf for ost via doctrine is okay and even a must....
Please just stop.
17 Jan 2021, 08:05 AM
#722
avatar of mrgame2

Posts: 1794



Its not like he outmanuvered his opponent and also use heat shells on the pak now did he? He got behind the jadgpzr 4. So p4's getting behind su85 should not be able to win? He was able to get 3 shermans out and luvnest didnt have much at at that point.

You rant about usf getting a durable tank via doctrine as being op, but durable inf for ost via doctrine is okay and even a must....
Please just stop.


i argue because brumbar, vsl, ostt all got nerf bat. these units are holding wehrboo infantry and late games together, in 2v2 rank >1000.

if allies got similar nerfs, then i agree.


the proof in the video. bam. :gimpy:
17 Jan 2021, 08:07 AM
#723
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post17 Jan 2021, 05:28 AMmrgame2
brumbar armor nerf, bunker buster nerf

remember what i said about BD sherman getting a pass?

bam here you go. luvnest got his ass handled by BD sherman. and that is with the 'awesome' medium counter jp4 in his unit composition.

imagine if you are wehrboo player countering BD sherman...lol stug

in 2v2 rank 1000, zooks + bd sherman is a build.




back to my question, what's brumbar compensation?
when allies faction with armor + AI gets the pass? :faint:


Just to make sure... you DO realize this is NOT dozer sherman on the vid?
That's regular sherman with USF version of armor skirts.
17 Jan 2021, 08:08 AM
#724
avatar of mrgame2

Posts: 1794

jump backJump back to quoted post17 Jan 2021, 08:07 AMKatitof


Just to make sure... you DO realize this is NOT dozer sherman on the vid?
That's regular sherman with USF version of armor skirts.


yes of course.
17 Jan 2021, 08:16 AM
#725
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post17 Jan 2021, 08:08 AMmrgame2


yes of course.

Then....
You do know that your comparison is batshit insane and serves no purpose, because you don't even compare same unit archetype?

You do know that dozer sherman and regular sherman with dozer upgrade are 2 completely different units with completely different roles, former being brummbar equivalent and not being built by anyone and latter being P4 equivalent?

Because it doesn't seem like you do.
17 Jan 2021, 08:21 AM
#726
avatar of mrgame2

Posts: 1794

jump backJump back to quoted post17 Jan 2021, 08:16 AMKatitof

Then....
You do know that your comparison is batshit insane and serves no purpose, because you don't even compare same unit archetype?

You do know that dozer sherman and regular sherman with dozer upgrade are 2 completely different units with completely different roles, former being brummbar equivalent and not being built by anyone and latter being P4 equivalent?

Because it doesn't seem like you do.


OP units are OP units.

If brumbar is OP and need nerf, then as shown BD sherman needs nerf too.

have you play 2v2 against zooks + BD sherman?
17 Jan 2021, 08:23 AM
#727
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post17 Jan 2021, 08:21 AMmrgame2


OP units are OP units.

If brumbar is OP and need nerf, then as shown BD sherman needs nerf too.

Yeah.
If its OP.
Which is not the case of this sherman.
You need a serious dose of copioum.
17 Jan 2021, 08:35 AM
#728
avatar of mrgame2

Posts: 1794

jump backJump back to quoted post17 Jan 2021, 08:23 AMKatitof

Yeah.
If its OP.
Which is not the case of this sherman.
You need a serious dose of copioum.


yes it is to me, as the same sense as brumbar.

add in kv1 and kv8

churchills, arguable, but with the various buffs ukf are getting, i throw them into the same hat.
17 Jan 2021, 08:42 AM
#729
avatar of Mr Carmine

Posts: 1289

jump backJump back to quoted post17 Jan 2021, 08:05 AMmrgame2


i argue because brumbar, vsl, ostt all got nerf bat. these units are holding wehrboo infantry and late games together, in 2v2 rank >1000.

if allies got similar nerfs, then i agree.

the proof in the video. bam. :gimpy:


Lol you missed the zis, t70, quad, t34, su85, conscript nerfs. Thats just soviets. Get your facts straight.
Stop the axis always everywhere every time up doctrine jeeezz
17 Jan 2021, 08:42 AM
#730
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post17 Jan 2021, 08:35 AMmrgame2


yes it is to me, as the same sense as brumbar.

add in kv1 and kv8

churchills, arguable, but with the various buffs ukf are getting, i throw them into the same hat.

And to you only.
This is probably why you constantly see things as unfair, because you don't play on a level where balance matters and you're riding exclusively on feelings here.
17 Jan 2021, 08:46 AM
#731
avatar of mrgame2

Posts: 1794



Lol you missed the zis, t70, quad, t34, su85, conscript nerfs. Thats just soviets. Get your facts straight.
Stop the axis always everywhere every time up doctrine jeeezz


as i said, i only agree t70 was hit too bad.

the rest you mention, is not in the same quadrant as the brumbar, or even vsl and ostt nerfs.

17 Jan 2021, 08:50 AM
#732
avatar of mrgame2

Posts: 1794

jump backJump back to quoted post17 Jan 2021, 08:42 AMKatitof

And to you only.
This is probably why you constantly see things as unfair, because you don't play on a level where balance matters and you're riding exclusively on feelings here.


likewise top 50 players are on a different level, and play selective maps, where they have suss out the logic and exploits and build order. going for the precision to win prize money. a game is built on logic, so you are able to break that, you win.

if you play 2v2 as rank 1000, random maps, and there are many out there, you will look at things differently and offer suggestions you have encountered outside the small elite pool. coh is asymmetry game, so it is impossible to balance 1 to 1 and not feel sterile and predictable to exploit.

what are your suggestions so far except putting down others? :faint:
17 Jan 2021, 08:52 AM
#733
avatar of Mr Carmine

Posts: 1289

jump backJump back to quoted post17 Jan 2021, 08:46 AMmrgame2


as i said, i only agree t70 was hit too bad.

the rest you mention, is not in the same quadrant as the brumbar, or even vsl and ostt.



10 less armour vs less pen on allied td,s is basicly a tie. Vsl was to potent for the price it needed toning down, same as ostruppen into pgrens.
17 Jan 2021, 08:57 AM
#734
avatar of mrgame2

Posts: 1794



10 less armour vs less pen on allied td,s is basicly a tie. Vsl was to potent for the price it needed toning down, same as ostruppen into pgrens.


these belong in sov thread.

i just say the 10% 60td is needed nerf. now the nerf to brumbar armor makes it still 100% pen from 60 range at vet 60td, back to square 1.

does panther 100% pen at max range against allies heavy AI? now that needs a look aint it?

if vsl and ostt are too 'cheap' then increase the price, and not nerf their performance.

all 3 units are hit without compensation, suggesting Wehrboo is the strongest faction in live game! is that right? :ph34r:
17 Jan 2021, 09:07 AM
#735
avatar of JPA32

Posts: 178

jump backJump back to quoted post17 Jan 2021, 08:50 AMmrgame2


likewise top 50 players are on a different level, and play selective maps, where they have suss out the logic and exploits and build order.

if you play 2v2 as rank 1000, random maps, and there are many out there, you will look at things differently and offer suggestions you have encountered outside the small elite pool

what are your suggestions so far except putting down others? :faint:


If you think something is too strong as a sub top 200 player, instead of complaining you should switch to that faction, and use the OP thing you think is broken. When you're inevitably countered by better players or find the flaw in whatever strategy you were bothered by, you can now put that new information into your repertoire the next time you play your main and counter what you thought was uncounterable, thus becoming a better player.

If you aren't willing to put in that minimum level of investment of playing the factions you so vehemently demand a nerf for, then you shouldn't be discussing balance or you simply come off as extremely biased to the point of people not taking anything you say seriously because your arguments effectively become "red units OP, blue units UP"

So I would highly recommend you play more Allied factions, and if you do want to contribute to actual discussion you should probably also consult players more knowledgeable than you if you have concerns before you go on a tirade because despite the fact that the >1000 rank and the top 200 have different meta's. The core functionality of the game remains the same and unless you're talking about extreme outliers any functional gameplay elements will remain the same at all skill levels.
17 Jan 2021, 09:14 AM
#736
avatar of mrgame2

Posts: 1794

jump backJump back to quoted post17 Jan 2021, 09:07 AMJPA32


If you think something is too strong as a sub top 200 player, instead of complaining you should switch to that faction, and use the OP thing you think is broken. When you're inevitably countered by better players or find the flaw in whatever strategy you were bothered by, you can now put that new information into your repertoire the next time you play your main and counter what you thought was uncounterable, thus becoming a better player.

If you aren't willing to put in that minimum level of investment of playing the factions you so vehemently demand a nerf for, then you shouldn't be discussing balance or you simply come off as extremely biased to the point of people not taking anything you say seriously because your arguments effectively become "red units OP, blue units UP"

So I would highly recommend you play more Allied factions, and if you do want to contribute to actual discussion you should probably also consult players more knowledgeable than you if you have concerns before you go on a tirade because despite the fact that the >1000 rank and the top 200 have different meta's. The core functionality of the game remains the same and unless you're talking about extreme outliers any functional gameplay elements will remain the same at all skill levels.


taking reference from brumbar nerf,

do you not think BD shermans are too strong with their timings?

kv1 kv8 are too strong?

churchills are too strong now with ukf buffs?

i dont throw out tirade, just pointing what i think make senses.
17 Jan 2021, 09:19 AM
#737
avatar of Mr Carmine

Posts: 1289

jump backJump back to quoted post17 Jan 2021, 08:57 AMmrgame2


these belong in sov thread.

i just say the 10% 60td is needed nerf. now the nerf to brumbar armor makes it still 100% pen from 60 range at vet 60td, back to square 1.

does panther 100% pen at max range against allies heavy AI? now that needs a look aint it?

if vsl and ostt are too 'cheap' then increase the price, and not nerf their performance.

all 3 units are hit without compensation, suggesting Wehrboo is the strongest faction in live game! is that right? :ph34r:


60 range 100% pen on allied td's is because they all lack in armour 160 stock vs 240/290 and even higher in docs and kt on okw out of the gate, no ai whatsoever, no stock heavy tanks for usf and soviet.

Panthers can fight all armour are fast to dive and more durable to survive a dive, they have ai and a turret wich can clear out atguns together with their high durability and speed, and heavy crush etc they are not even close to allied td's.

The brum nerf was so td's stand a chance instead of none.

Entire soviet late game got nerfed, seems to suggest soviets where to strong don't it. And i never said soviet up axis op on this patch. And watching 2nd game of tootsy vs luvnest seems t70 with early buffs to t1 and penal ptrs do fine.
17 Jan 2021, 09:24 AM
#738
avatar of mrgame2

Posts: 1794



60 range 100% pen on allied td's is because they all lack in armour 160 stock vs 240/290 and even higher in docs and kt on okw out of the gate, no ai whatsoever, no stock heavy tanks for usf and soviet.

Panthers can fight all armour are fast to dive and more durable to survive a dive, they have ai and a turret wich can clear out atguns together with their high durability and speed, and heavy crush etc they are not even close to allied td's.

The brum nerf was so td's stand a chance instead of none.

Entire soviet late game got nerfed, seems to suggest soviets where to strong don't it. And i never said soviet up axis op on this patch. And watching 2nd game of tootsy vs luvnest seems t70 with early buffs to t1 and penal ptrs do fine.


im talking about brumbar armor nerf which revert to 100% even after the 60td nerf. again, we need to see what compensation of nerfing brumbar, vsl and ostt, critical units.

lets also not talk about panther, 'dive and high durable and AI'. it is a dead horse, and not many think highly of that outside of 4v4 late games. panther works in 2v2 but not OP or even close.

17 Jan 2021, 09:27 AM
#739
avatar of JPA32

Posts: 178

jump backJump back to quoted post17 Jan 2021, 09:14 AMmrgame2


taking reference from brumbar nerf,

do you not think BD shermans are strong with their timings?

kv1 kv8 are too strong?

churchills are too strong now with ukf buffs.

i dont throw out tirade, just pointing what i think make senses.


None of that is relevant to me because they are your opinions. Now, instead of posting on the forum with incomplete information from an Axis viewpoint, I want you to go play some games of either USF/Brit/Sov auto-match and use those units until you start losing. Then I want you to evaluate why you lost and how you can make the same decisions your opponent did against you as Wher/OKW to succeed against these units.

Similarly, if you want to commit to this concept, you can play Allies with an Ace up your sleeve because as an Axis main, you should know exactly (or atleast roughly) what your opponent is doing and how you should counter it as Allies. Especially with their incredibly powerful tools that you claim they have across the board.

If you aren't willing to do that then quite frankly anything you have to say on the matter of balance is irrelevant because you're posting from a position of strong bias and if you have no interest in even trying to form an unbiased opinion it'd be in the best interest of the forum to disregard anything you have to say, if I were a mod in this position I'd likely just invis your posts for not being conductive to balance discussion since all of your arguments are coming from positions of bad faith with intent to buff axis and nerf allies regardless of their respective power levels.
17 Jan 2021, 09:32 AM
#740
avatar of mrgame2

Posts: 1794

jump backJump back to quoted post17 Jan 2021, 09:27 AMJPA32


None of that is relevant to me because they are your opinions. Now, instead of posting on the forum with incomplete information from an Axis viewpoint, I want you to go play some games of either USF/Brit/Sov auto-match and use those units until you start losing. Then I want you to evaluate why you lost and how you can make the same decisions your opponent did against you as Wher/OKW to succeed against these units.

Similarly, if you want to commit to this concept, you can play Allies with an Ace up your sleeve because as an Axis main, you should know exactly (or atleast roughly) what your opponent is doing and how you should counter it as Allies. Especially with their incredibly powerful tools that you claim they have across the board.

If you aren't willing to do that then quite frankly anything you have to say on the matter of balance is irrelevant because you're posting from a position of strong bias and if you have no interest in even trying to form an unbiased opinion it'd be in the best interest of the forum to disregard anything you have to say, if I were a mod in this position I'd likely just invis your posts for not being conductive to balance discussion since all of your arguments are coming from positions of bad faith with intent to buff axis and nerf allies regardless of their respective power levels.


it is a forum for players to share their views from experience. you ignore what i brought up and launch into theory crafting and your accusation of my bad faith to buff axis and nerf allies, is unfounded.

i gone through your post history, and you are abit of allies supporter yourself.

your use of backhanded modding i find disgusting. good bye, i will not be drag into such sneaky attacks and censorship attempts by you.
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aerafield: @LimaOscarMike I would say nowadays is a decent time to try CoH3. If you loved CoH2 however, there is a solid chance you're gonna dislike CoH3
Yesterday, 17:04 PM
LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM

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