V4 changes
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Rocket Artillery
Since you are looking into artillery CD check SPAG creeping barrage ability:
https://www.coh2.org/topic/106711/creeping-barrage
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V4 changes
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I know it’s not really necessary but giving the katushka creeping barrage suppression would give it a nice niche as an anti blob tool.
With suppression, it might need a damage nerf, but Right now, it’s not really worth it compared to the regular barrage
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I think the best change to could happen to Katyusha with the creeping barrage is make it fire less rockets and fire them slower but with no wave-style gap in between each salvo.
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agree for almost every thing,
but the Opel Blitz truck armor shouldn't be reduced at least not that much, because it cost more than ambulance and it's made to be in the front line because of the munitions reduction it give to nearby units.
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V4 changes
Global Changes
OKW
OST
SOV
UKF
USF
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1. Add mortar HT to T2 (mech),
2. move stuka zu fuss to T4,
3. reduce decloak area where P2 can be spotted (inline with jp4),
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I personally do not really like the idea of adding a mortar halftrack to OKW, because I feel it would be nearly impossible to counter with the stock Puma around (and in the same tier) being able to defend it against vehicle dives (which is pretty much the only way to take out mortar halftracks).
Anyway, at this stage I don't think Relic would agree with adding and switching around units (if we ever get a new patch at all), unless it'd be to solve a glaring faction issue (which was the case with the Assault Officer). Changes will have to be as small as possible.
This is interesting, I'll see if I can figure out the ranges.
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I'm pretty sure it's way way smaller than jp4. I haven't made a serious tests but just by gameplay i notice it's quite easy to detect by infantry nearby
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I think you are confused, as he is asking for a buff. Reduce the area upon which it is revealed.
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In your V4 changes OKW requires 200mp to unlock Medics, Panzerfausts, flame grenades, Volks weapon upgrades, indirect fire, machine guns, and AT guns (latter already included in T0).
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It's 200mp AND 20 fuel, but still that seems WAY too cheap
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It's 200mp AND 20 fuel, but still that seems WAY too cheap
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Its less than the molitovs + AT nade techs by 5mp. That's bloody insane
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