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"dead" bulletins

3 Apr 2020, 09:14 AM
#1
avatar of TheMux2

Posts: 139

There are some bulletins that have become obsolete after the heavy tank cap was implemented quite some time ago.

is it possible to rework these bulletins?

https://imgur.com/a/p0ok9tz

3 Apr 2020, 09:25 AM
#2
avatar of SgtJonson

Posts: 143

There are a lot of Bulletins at the Moment that make me wonder what they do. There is one for recharhing Fussilier call in faster even tho they are being build now.
Just one example, im not at my pc for the day so i cant make more.

Also i dont know if their use has been changed which would be great to edit it into the game so you atleast know about it
3 Apr 2020, 09:26 AM
#3
avatar of Vipper

Posts: 13496 | Subs: 1

Actually with the new CD on super heavies the CD reduction will actually have some effect.

On the other hand some bulletins need to be looked at.
3 Apr 2020, 10:31 AM
#4
avatar of Butcher

Posts: 1217

Imo they should enable bulletin stacking again so you have one large bonus for yoru favourite unit. I'm aware that there were negative aspects about it but it is a chance to support your own playstyle and in the end more choices are good.

The way it is currently the only bulletins that have a reasonable effect are the vet ones and snare range (simple because it fucks up peoples estimation of the snare range).
3 Apr 2020, 10:50 AM
#5
avatar of TheMux2

Posts: 139

Imo they should enable bulletin stacking again so you have one large bonus for yoru favourite unit. I'm aware that there were negative aspects about it but it is a chance to support your own playstyle and in the end more choices are good.

The way it is currently the only bulletins that have a reasonable effect are the vet ones and snare range (simple because it fucks up peoples estimation of the snare range).



Eh i still get ptsd from the elephant rotation bulletin being stacked, no thank you.

it could work but "good" bulletins should be toned down
3 Apr 2020, 11:00 AM
#6
avatar of WAAAGH2000

Posts: 732

I though bulletins should learn DOW3,but looks hard to implementation
3 Apr 2020, 14:26 PM
#7
avatar of JulianSnow

Posts: 321

Imo they should enable bulletin stacking again


3x 10% extra sight on your Tiger ace, or 3x 5% extra turret rotation and 3x 5% extra sight on your regular tiger. As axis player sounds real nice, as allied not so much.
3 Apr 2020, 14:28 PM
#8
avatar of Farlion

Posts: 379 | Subs: 1

21 % faust range increase. Yes plz. :hansGASM:
3 Apr 2020, 15:22 PM
#9
avatar of aerafield

Posts: 3046 | Subs: 3

There is more dead bulletins like "Panzerfüssilier call-in recharges 10% faster" or "USF M3 Halftrack call-in recharges 50% faster" since they are no longer call-ins
3 Apr 2020, 16:12 PM
#10
avatar of TheMux2

Posts: 139

There is more dead bulletins like "Panzerfüssilier call-in recharges 10% faster" or "USF M3 Halftrack call-in recharges 50% faster" since they are no longer call-ins


Even more reason to rework those bulletins, they dont have to be anything crazy just something else
3 Apr 2020, 18:19 PM
#11
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

I believe Fallschims have a panzerfaust cost reduction bulletin? That will be obselete very soon
3 Apr 2020, 19:04 PM
#12
avatar of aerafield

Posts: 3046 | Subs: 3

I believe Fallschims have a panzerfaust cost reduction bulletin? That will be obselete very soon


it reduces bundle nade cost too
3 Apr 2020, 19:07 PM
#13
avatar of aerafield

Posts: 3046 | Subs: 3



Even more reason to rework those bulletins, they dont have to be anything crazy just something else


by the way, arent your mentioned heavy tank bulletins soon useful again? Because the timers will start once the heavy tank got destroyed next patch
3 Apr 2020, 19:07 PM
#14
avatar of SkysTheLimit

Posts: 3423 | Subs: 1


it reduces bundle nade cost too

Ahh gotcha, well at the very least someone will need to update the description lol
3 Apr 2020, 22:26 PM
#15
avatar of Grumpy

Posts: 1958

Imo they should enable bulletin stacking again so you have one large bonus for yoru favourite unit. I'm aware that there were negative aspects about it but it is a chance to support your own playstyle and in the end more choices are good.

The way it is currently the only bulletins that have a reasonable effect are the vet ones and snare range (simple because it fucks up peoples estimation of the snare range).


Would I get my other two 5% Armor bulletins back for the OKW P4?
3 Apr 2020, 23:49 PM
#16
avatar of aerafield

Posts: 3046 | Subs: 3

Imo they should enable bulletin stacking again so you have one large bonus for yoru favourite unit.


the effect was too severe for something that is supposed to do small impact

4 Apr 2020, 02:02 AM
#17
avatar of What Doth Life?!
Patrion 27

Posts: 1664

jump backJump back to quoted post3 Apr 2020, 09:26 AMVipper
Actually with the new CD on super heavies the CD reduction will actually have some effect.

On the other hand some bulletins need to be looked at.


Holy shit! We've been using these useless bulletins as meme bait for years and they are finally usable.
4 Apr 2020, 03:18 AM
#18
avatar of blancat

Posts: 810

I though bulletins should learn DOW3,but looks hard to implementation


No

DOW3 bulletin has a very narrow selection of options by separating essential skills into bulletin

I like DOW3 but will firmly say DOW3's bulletin system is the worst

4 Apr 2020, 04:46 AM
#19
avatar of WAAAGH2000

Posts: 732



No

DOW3 bulletin has a very narrow selection of options by separating essential skills into bulletin

I like DOW3 but will firmly say DOW3's bulletin system is the worst


IMO DOW3 bulletin more like coh2 passive commander ability,not too bad,also coh2 most bulletin improve very little,better have some change……but maybe wait forever……
4 Apr 2020, 08:52 AM
#20
avatar of Katitof

Posts: 17914 | Subs: 8



No

DOW3 bulletin has a very narrow selection of options by separating essential skills into bulletin

I like DOW3 but will firmly say DOW3's bulletin system is the worst


The system was good, the balance was relic.
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SHOUT IT OUT!

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LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
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Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM

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