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Winter balance mod 2020 V1.3

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23 Mar 2020, 10:06 AM
#321
avatar of Aerohank

Posts: 2693 | Subs: 1



When danedream helps to get a better game...

maybe we will see some Tournament play that is not only OKW against all.


OKW against soviets/USF*

23 Mar 2020, 18:54 PM
#322
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

Has anyone noticed units don't call out the Grand Offensive tank commander arty being dropped on them?

Was playing as UKF, costed me an AT gun.
23 Mar 2020, 19:16 PM
#323
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
I think with this buff to medium target size, medium TDs like StuGs and SU76 (and MAYBE jp4 after some veterancy) should have their accuracy buffed, since these units aren't getting target size reductions of their own. Yes, I know Stug just got a reduction, but reducing the target size of what mediums TDs are supposed to counter is a direct nerf to medium TDs which is completely unintentional - the intention was to make mediums more survivable against HEAVY TDs not medium TDs.
23 Mar 2020, 19:19 PM
#324
avatar of Domine

Posts: 500



But the obsession with four men = bad has to end. The only major issue was old gren indirect wipes and mines. Both fixed years ago


I absolutely agree. We should remove 6 men squads from Sov, and add them to axis. As you said, no changes would occur, because they were all fixed years ago!
23 Mar 2020, 19:40 PM
#325
avatar of Doomlord52

Posts: 960

But the obsession with four men = bad has to end. The only major issue was old gren indirect wipes and mines. Both fixed years ago


Pack-howitzer
M8A1 Scott
ISU-152
KV-2

Indirect wipes are still absolutely a thing.
23 Mar 2020, 21:24 PM
#326
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



Pack-howitzer
M8A1 Scott
ISU-152
KV-2

Indirect wipes are still absolutely a thing.


Are those full HP wipes?

Wipes will always exist. It's about 1 shot 1 wipe, we used to complain about.
23 Mar 2020, 21:40 PM
#327
avatar of Butcher

Posts: 1217

Don't know why people are getting anal about a useless cap buff and reinforcement cost adjustment. Brits are getting straight up buffs. Ostheer will be useless without good Tigers and of course no real buffs. This dev team creates fuck up after fuck up. ¯\_(ツ)_/¯ Might aswell enjoy the show while it lasts.
23 Mar 2020, 21:56 PM
#328
avatar of Doomlord52

Posts: 960

Are those full HP wipes?

Wipes will always exist. It's about 1 shot 1 wipe, we used to complain about.


Packs and Scotts are often built in pairs, so it's more of a pseudo 1-shot.

Both the ISU-152 and KV-2 have an "80 damage" radius of 1.01, so anything inside there is instantly wiped. Considering the awful spacing on Grens, that's pretty common.
23 Mar 2020, 22:52 PM
#329
avatar of Stark

Posts: 626 | Subs: 1

jump backJump back to quoted post23 Mar 2020, 21:40 PMButcher
Don't know why people are getting anal about a useless cap buff and reinforcement cost adjustment. Brits are getting straight up buffs. Ostheer will be useless without good Tigers and of course no real buffs. This dev team creates fuck up after fuck up. ¯\_(ツ)_/¯ Might aswell enjoy the show while it lasts.


Becouse it simply merge with other abilities/upgrades - for example assault gren "+6 men upgrade" or "assault and hold" ability

Reinforce cost reducing is already a very good buff. Don't forget that brummbar is having armor increase.
23 Mar 2020, 23:00 PM
#330
avatar of Butcher

Posts: 1217

jump backJump back to quoted post23 Mar 2020, 22:52 PMStark


Becouse it simply merge with other abilities/upgrades - for example assault gren "+6 men upgrade" or "assault and hold" ability

Reinforce cost reducing is already a very good buff. Don't forget that brummbar is having armor increase.
Capping insignificantly faster will not help fighting the standard human wave overrunning your MGs or Grens. You will still be easily pushed off the field.

The Brumm buff is a pseudo buff. It is going still to be worse than what it used to be (had more range).
23 Mar 2020, 23:23 PM
#331
avatar of achpawel

Posts: 1351

jump backJump back to quoted post23 Mar 2020, 22:52 PMStark


Becouse it simply merge with other abilities/upgrades - for example assault gren "+6 men upgrade" or "assault and hold" ability

Reinforce cost reducing is already a very good buff. Don't forget that brummbar is having armor increase.


They should cap faster 5% for every tier starting from tier 0.
24 Mar 2020, 01:16 AM
#332
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

...


EDIT: i thought i was on the other thread. I will move my comment there. Let's leave this for the preview mod.
24 Mar 2020, 01:56 AM
#333
avatar of SaintPauli

Posts: 31

jump backJump back to quoted post23 Mar 2020, 22:52 PMStark
Reinforce cost reducing is already a very good buff.

Yeah, it’s a very good buff, game changing… Once you have lost 100 infantry models after teching up to T4 building the T4 building your thinking “yeah now it payed for itself. If I loose 50 more models I will have earned 100 MP”.
24 Mar 2020, 07:22 AM
#334
avatar of Aerohank

Posts: 2693 | Subs: 1

jump backJump back to quoted post23 Mar 2020, 19:19 PMDomine


I absolutely agree. We should remove 6 men squads from Sov, and add them to axis. As you said, no changes would occur, because they were all fixed years ago!


If just having 6 man squads is so beneficial to having 4 man squads, Osttupppen would be the dominating meta.
24 Mar 2020, 08:14 AM
#335
avatar of achpawel

Posts: 1351



If just having 6 man squads is so beneficial to having 4 man squads, Osttupppen would be the dominating meta.


No, it wouldn't. Ostruppen are too poor in many different aspects. They are cheap and can't really hit anything plus they scale really badly. Give them stats and abilities of penals or cons. But, yes people choose them more often than not because the 6 models plus terrible stats still have enough advantages to be chosen.
24 Mar 2020, 10:52 AM
#336
avatar of Katitof

Posts: 17914 | Subs: 8



No, it wouldn't. Ostruppen are too poor in many different aspects. They are cheap and can't really hit anything plus they scale really badly. Give them stats and abilities of penals or cons. But, yes people choose them more often than not because the 6 models plus terrible stats still have enough advantages to be chosen.

Osttruppen actually have some of the highest accuracy in game - they just deal low damage, but they most certainly reliably deal damage. Their scaling is as any other mainline infantry.

They went through so many buffs and even got LMG upgrade for late game, that now they are very cost effective squad as long as you position yourself correctly.
24 Mar 2020, 11:07 AM
#337
avatar of Vipper

Posts: 13496 | Subs: 1

jump backJump back to quoted post24 Mar 2020, 10:52 AMKatitof

Osttruppen actually have some of the highest accuracy in game - they just deal low damage, but they most certainly reliably deal damage. Their scaling is as any other mainline infantry.

They went through so many buffs and even got LMG upgrade for late game, that now they are very cost effective squad as long as you position yourself correctly.

ostruppen did not got many buffs, they got a major nerf to slot weapons.


Osttruppen (affects all Osttruppen variants)
Osttruppen have been adjusted to limit their ability to swarm the field in the early game and be less potent with fallen weapons. In return they can be upgraded to allow them to scale into the late game.

Osttruppen call-in ability now starts on cooldown.
NERF
Reinforce time from 2 to 3.5 NERF
Ability recharge from 10 to 25 NERF
Cover bonus for slot items from 300% to -25%. MAJOR NERF
Panzerfaust now requires either Infanterie Kompanie or Leichete Mechanized Kompanie; also affects Grenadiers small Buff
Can now be upgraded with an MG 42 for 45 munitions after Battlephase 3 is researched Buff

Actually Ostruppen/ostruppen reserves used to be very popular not they are not picked that much.

The accuracy of Ostruppen is high only in cover.
24 Mar 2020, 11:26 AM
#338
avatar of achpawel

Posts: 1351

jump backJump back to quoted post24 Mar 2020, 10:52 AMKatitof

Osttruppen actually have some of the highest accuracy in game - they just deal low damage, but they most certainly reliably deal damage. Their scaling is as any other mainline infantry.

They went through so many buffs and even got LMG upgrade for late game, that now they are very cost effective squad as long as you position yourself correctly.


It is simply not true :(
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