Well there was a time where our tanks were capable of handling fire and dealing out damage from 2-3 simultaneous targets. But some complaints were made, some nerfs were implemented. It's all this big "thing" that we don't like to talk about.
In any case I'm just trying to help solve the issue by providing the idea of options rather than taking away options. I don't want the Volksgrens to have the strength or capability of the Obersoldaten, that would be insanity. But surely an anti-infantry package like I suggested would provide enough close range power to dissuade Allied players from simply hugging the Volksgren squads, while simultaneously the Longer range capabilities of the single LMG-34/42 and single STG-44 would make them more capable at mid/long range while lacking the precision of the K-98k's to make any real kills without closing in.
This would also lock them out of opting for Panzershreks, leaving them vulnerable to vehicles, unless supported by a Raketenwerfer, a vehicle, or a supporting AT squad.
I was hoping panzerfaust would fit somewhere because the main complaint about early game OKW is the m3 and m20 (when a puma js not around) Both will always overcome a raketen, and push a schrecked volks to death. Grenadier panzerfaust is tough to cancel (at least it homes far) and further so on a 5 man squad.
I liked the idea of the STG upgrade because it should be enough to beat riflemen at its optimal range - so managing to flank the enemy's infantry would force them to retreat. Meanwhile, kar98 volks would stall by firing at range. Right now, eventually become pretty indestructible through vet, but they dont become AI machines (and everyone argue that they shouldnt be AI machines as well).
Id rather not expand upon the LMG meta - since upgrading to LMG's and firing at range would be a better choice than all the other upgrades. And we can consider other options before we consider lastly to make volksgrens more like ostheer grens. An LMG42 upgrade would be tolerable - more tolerable than the lmg34. Obers should only have those - since the lmg34 has twice the DPS as the lmg42. Also, imagine volks dropping lmg34's and the enemy picking them up. That would be pretty bad...
I tried being less Allied-for by being... German-for :/ But OKW capability vs. Early light vehicles is somewhat problematic...