Just tried playing this patch as I haven't played since Tiger Ace was released.
Still -
a. Mortars and MG's don't pack up correctly and just burn to the ground if molotov thrown on them
You can move out before molotov lands. Usually being in close vincinity of non pinned conscripts ends bad for weapon teams, one might have think you could get that after 10 months.
b. Cons with PPSH easily beat PGrens unupgraded, this doesn't make sense due to the cost disparity
PPsh are good only for close range, STG44s are good at all ranges. The days of a-moving pgrens into other infantry are over. Adapt.
c. SU85 still reverses faster then any German tank can go forward, lol
Which is funny, because it have less speed then any german tank except tiger and ele.
d. Heroic bullshit fausts and AT nades
If you aren't carefull, you will get fausted. L2P issue here.
e. Soviet strafe that wipes all your infantry
If you have 4 models in squad, but 10% healthbar its time to retreat. No, really, its time to retreat.
f. StuG is still worthless peace of shit and is two shot by SU85
SU-85 is a dedicated tank destroyer.
StuG is infantry support gun to support infantry against light armor.
Basically I can't see anywhere where Germans have an advantage?
Which means the patch did its job, because neither faction is supposed to have any advantages.
Its called equality and balance.