Ah. And this completely solves the resource density problem between armies such as 280 manpower rifleman with 120 muni upgrade capacity being pop-valued the same as 240 manpower 60 muni upgrade capacity grens?
Yes, because you have other units that can reduce them to dust.
If you were spamming grens vs rifles and thought you'll end up on top - that's not balance problem.
Or did you just ignore the whole sickly forest because you found one improving tree?
Not understanding something does not mean its broken.
You'll learn eventually, I believe in you.
It's great that USF can get around pop-cap. It's stupid that other factions are limited by it.
Its great that soviets can have 6 man squads. Its stupid that other factions are limited to 4-5.
Its great that OKW can put whole base outside of base sector and it gets utilities with it too. Its stupid other factions are limited here.
Its great that Ost has premium tier with semi-heavy tanks which are above anything else in performance. Its stupid other factions are limited here and have to choose only 1 unit or can't have it at all.
You catch my drift yet?
Also, again, read patch notes. USF will be severely punished for going over the pop.
Can anyone give me a justifying reason for hard pop-caps? Beyond performance issues?
Yes.
Army balance.
Economy balance.
Power cap(allowing comebacks).
Map presence.
Map balance.
Map size.
Encouragement of mixed armies.
Discouragement of one unit type spam(easily countered).
These are all together, and each individually why we have pop like we do.
Feel free to deflect and disregard them all if you wish, it will not make a single one any less valid.