Last patch the vehicle was totally useless and crippled. It rarely deflected shots. The patch made it good again. Not overpowered but useful.
Panther is supposed to be a counter versus armor. If you are not stupid and park your vehicles in front of it, you will win.
Defeating Panthers with an equal fuel amount is btw bullshit also. It´s the most expensive non doctrinal hard counter to fuel based targets itself.
Guess what? Good usage of Panthers is rewarded, charging in your T-34s is punished. But even then there is abilities as P47 and mark target which give you the superiority and allow you to frontally engage Panthers.
A Panther on equal skill and micro level can fight 1 1/2 T-34/85s.
Panthers aren´t OP. They are the only unit that can soft-counter M36s (once vet1), but they can still be easily overwhelmed by the 240dmg and 60 range.
Your playercard btw shows that in 1vs1 you played 907 games as Allies and 133 games as Axis. That´s almost 7 times as much games as Allies. I guess your impression comes from that.
Funny because up until the Panther rebuff I played exclusivley OKW. Then the Panther and resources were buffed and I lost stomach for that faction and switched to USF.
The Panther before could be used like a much more durable Jackson. It worked fine but could have used a DPS buff. Most people just wanted the Old A Move win Panther and so chose not to build it. For Ost of course the Tech cost made it unrealistic and still does to a certain extent.
But the Jackson has less then 50% chance to Penetrate the Panther now and to even feel a threat by the Panther you must have two of them. Which for the record is a hell of alot more fuel. By your logic the Panther should have its MGs removed since its solely a tank killer and the Jackson should be able to easily handle two blitzing P4s (which it wont).
The Panther is easily the BEST Medium tank there is because the faction it faces in 1v1 has no reliable way to damage it outside of P47 skill planes. Imagine an Allied Version of the Jackson with that level or durability and MGs that can ransack.
The Panther has too much going for it to justify a 170 fuel cost:
Higher then Tiger Frontal armor on
A tank thats faster then the Jackson that
has the most HPs of a Medium tank and
longer range then any medium plus
More penetration then anything the Allies have save for a B4.
If you cant see all those qualities as a touch too much for a single unit that isnt after all 100% AT and CAN be used rather safely to crush and bleed with MGs unsupported I dont know what to tell you.
If there are no Panthers on the field or tanks what exactly can a Jackson be used for? When there are no tanks on the field what exactly can a Panther be used for?
The other alternative is to increase all Pen values of the USF and break alot of other things. The Panther is facing far to weak penetration to have the armor that it has. It has way more going for it in the survival department then any other tank in game not even including Ost having Panzer Tactician. Its essentially the Vet 5 Volks Shrek version of a tank. Something that takes a tremendous amount of skill to lose.