Reduce pop by 1 for AT Gun and HMG, fix Pack Howitzer pop, remove from Ambulance, reduce for Major. That should free up enough space.
I'm against reducing cap on units like Paras because contrary to what people seem to think, Paras are actually very potent units up close. |
Okay you win the semantics argument of the Jackson having a minute chance to not penetrate the frontal armor of the Pz4 at completely maximum range. Congrats. Still doesn't do anything to dispute the fact that the Jackson completely and utterly shuts down any and all Ost T3 play. Trying to dispute that (which to be fair you haven't tried to do) would be absolutely silly.
And you've pointed out my entire problem with the Jackson and the reason I feel consistency is key. The Jackson as-is is so inconsistent that it shuts down T3 yet still has a small chance to bounce against it. On the other hand, it's unreliable against heavy tanks in the late-game where anything can kill it easily. If had more reliable penetration for less damage, T3 would be more viable and it would be better equipped to deal with heavies.
As for the reliability argument I'm not trying to argue whether or not the Panther or Jackson is the more reliable tank in the general sense of the word. I'm presenting a counter argument specifically to the numerous people in this thread that have claimed that the Jackson is "too RNG" against Axis heavy tanks. They used the word "reliable" saying that the Jackson cannot reliably penetrate the Axis heavies/Panthers, too much RNG, "RNG machine" etc etc etc.
The RNG comes from the fact that it has average penetration but 1.5x damage. The IS-2 was fine when it had 240 damage and great penetration because it also had a sluggish reload. But Relic changed it to be more like a Panther with 160 damage and a shorter reload. But the M36 doesn't have a sluggish reload, does 1.5x damage, and has unreliable penetration, which makes it feel even less reliable than the old IS-2 was. I feel that if the IS-2 was considered too unreliable as it was, then the M36 absolutely fits the requirements for change. |
Games have been getting cheaper over the years, not more expensive, so your comparison to other industries holds no water. MAKING games, especially AAA games, have been getting more expensive to make, which is probably why AA is so expensive.
That makes no sense, you're saying games are getting cheaper but the cost of production is rising? That is not at all how economics works. The cost of games is not getting cheaper, the standard wasn't always $60. |
I don't see why all factions can't have demolitions, why is only one side able to easily nullify buildings, tank traps, and dug-ins? |
The Jackson has a 90% chance to penetrate the frontal armor of a Pz4 at max range... give me a break.
1 in 10 chance is still a chance, and that's exactly what I said, "there is a chance".
I was simply pointing out that the "reliability" of the Jackson against the Tiger is pretty much the same, if not better, than the Panther's "reliability" against the Is-2. People consistently complain that the Jackson is a "RNG Machine" when facing heavies, yet by that same token the Panther must be as well - but I've literally never heard any complaints along those lines.
The Panther is still far more reliable, because even if it doesn't penetrate, it isn't in constant danger of death at full health. The Panther can be relied on to survive even if the enemy rushes at it. The Jackson must be babysat constantly because it will die if you don't. But the fragility is another issue, and imo a non-issue. But when you stack RNG gun on a fragile chassis, you make a unit that's micro heavy to use and not fun to fight, and that's where both sides lose. |
I don't get why people want 1942 factions so bad, they would be incomparable with the late-1944 factions, and split the player-base in two or be wildly underpowered in MP. People say Italy / Japan / Romania etc but do you really want a faction where all the tanks are T-70's and M5's and the heavy call-in is the Panzer IV Ausf. F1? |
The Panther has 58.66% chance to penetrate the frontal armor of an IS-2 at the max range of 50.
Yet I never hear complaints of the Panther being unreliable against Soviet heavy armor despite extremely similar chances to actually penetrate enemy heavy armor. Additionally the Panther has a longer reload time and a more punishing moving accuracy penalty nor the fact that it takes the Panther 7 penetrating shots to kill an IS-2 but it only takes a Jackson 5 penetrating shots to kill a Tiger. And the Panther is more expensive.
The Panther also has good mobility, armour (320 vs 130), and health (800/960 vs 480). There's a chance for the Jackson to fail penetrating a Panzer IV or Vet 2 StuG, but there's zero chance for a Panther to fail penetrating any Allied Medium Tank. I stand by the idea that the Jackson should trade damage for penetration for the sake of consistency and usability. |
Actually I have to give honeynuts credit for the idea The Jackson should probly be doctrinal and be similar to a Sherman with a Panther's gun.
Back when the M36 unit profile was first revealed, been advocating it ever since #nocredit
IS2 use to deal 240dmg with a high reload time. If you actually kit, you could overcome that 9-10s reload time. Then it was bring to 160dmg with a reload time more or less equal to a Tiger.
I guess the Jackson could be brought to a similar level. This means higher pen with a faster reload time. AP shells could mean and increase on dmg/pen instead or just make it vet0 and improve it's vet.
Fully agree with this, additionally, Osttruppen had their damage halved and accuracy doubled in the name of consistency. There is precedent for such a change to the Jackson as well. |
Would be awesome if you could contribute more and leave posts like this one out.
Howcome? He's only following Katitof's style of passive-aggressive posting. #Katistrat |
I wouldn't say it's underpowered, but it's poorly designed. The M36 against Medium Tanks is extremely good, but against Heavy Tanks it's not so good. High damage and average Penetration make for a very RNG-based unit. It's also not that expensive, it's the same cost as a Panzer IV, in a direct fight RNG determines the winner.
Personally I feel that giving it a gun more like the Panther's will help balance it against Medium and Heavy tanks alike. Normal damage and high penetration. Keep in mind it's still have HVAP to buff penetration even further. |