And Obers sound like a 70 years old granny....
Just keeping up the tradition of squeaky-voices elite infantry, a la CoH1 Stormtroopers. |
I prefer CoH2's voices over CoH1's, they're more down to earth for the most part. Your riflemen aren't all archetypal drill sergeants, they're just young guys. Although they complain and say "dopes" too much.
I'm assuming Relic didn't use Black Rear Echelons because they're the cheapest and weakest infantry unit in the USF, and people looking to be offended would get offended by that...
On the topic of voices, Obersoldaten are still referred to as Honor Guards by Volksgrenadiers. That was their old name before Relic (arguably) made one up for them. |
However the STUG G will get its WELL deserved buff... ..........
NDA |
Best option is giving upgun upgrade like COH1 Sherman, or vet 2 into T-34/85.
Makes no sense though, they were very similar vehicles but the T-34/85 still needed a heavily modified hull to fit the 85's turret, which was much larger than the 76's turret. It'd be like upgrading the M20 Utility Car into an M8 Greyhound, or M3 Half-Track into M15 AA Half-Track, etc etc. |
What the stug G cant be good vs infantry and tanks? It can only be one or the other or be shitty at both?
Well it's got a low price. Personally I liked it as an AT vehicle. T3's AI is already the Ostwind, and it's AI/AT is already the Panzer IV. That left T3 without any dedicated AT, though.
You can thank Dane for the current state of the StugG.
The only way Dane can have his dream StuG is if the Jagdpanzer and StuG traded places, with the Jagdpanzer as Ostheer T3 AT, and StuG has OKW generalist. |
Didn't Machine Guns get buffed against blobs recently or am I mistaken? |
wfa released 24th right?
It was scheduled to release on the 24th, but they changed it to the 23rd on the 23rd. I remember this well because I got cheated out of my pre-order bonus because I was going to order on the 23rd, but the game was out when I woke up that day |
Well they did update the Panzer IV, of course, they already had a new model thanks to OKW to do it with. I believe the 222 is what needs updated most, the CoH1 model is very disproportionate.
Other than that, only textures need updating, just remove the grey scrape marks that are on every corner of every vehicle, they make the vehicles look cartoony. Or maybe it's just me that's bothered by them. |
@kamk @Ful4n0 @Schewi @assbag
Yes, you can use with AutoHotkey WASD keys as arrow and when Shift key or another key is holding down you can use WASD keys as their default state.
You can use this script to do that :
#NoEnv SendMode Input
#IfWinActive, Company Of Heroes 2 { w::up s::down a::left d::right <+w::w <+s::s <+a::a <+d::d
capslock::suspend }
In the script, "<" means Right and "+" means Shift key so together "<+" means Right Shift key.
I don't recommend to use Alt key because alt + mouse movement is an hotkey to rotate and tilt camera.
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I use the CoH 2 gridkey + AutoHotkey (WASD as arrow, Right Shit + WASD as WASD and 12345 as F1F2F3F4F5) + Mouse hotkey (tactical map, retreat, reinforce, attack to move and reverse drive)
On the other hand, some people have reported that some anticheat picks up AHK as a cheat engine and will permanantly ban you. It's put me off trying it. |
Arrow keys because they are independent of cursee movement.
Of course, then hotkeys are difficult to use... |