Wasn't common though? Production didn't start until September 1944. Although now that Relic is shifting from "1943-1944" to "1944-1945" to "Just 1945", they could add it.
Well too bad, unless Relic decided to add the M4A3E2 with the expansion too, it won't get into the game.
Which is a shame, the Jumbo helped us through the Ardennes, which USF is based off of. It was liked so much that some tank crews took armour from destroyed Panzers and Shermans and welded it to their own Shermans to create make-shift Jumbos. Then the Pershing jumps in after the war is decided, does practically fuck-all, and becomes the savior of US Armour.
I don't like the addition of the Calliope either. Mobile artillery in CoH2 is fragile, the original faction's can be one-shotted by most AT. Even in WFA the artillery can be two-shotted. Now suddenly we want to have our artillery on a Medium Tank?
Another thing that bothers me, considering most US Rocket Artillery was mounted on Trucks, which does fit the design of CoH2 mobile arty.
You know I've tried actually looking up where people got the idea of Volksgrenadiers = MP44-heavy users, but I've not found one source that supports that. Of course we got this picture (which is everyone's argument to support the idea), but haven't found neither context nor detailed information from it.
The units also had a higher proportion of submachineguns and light automatic weapons and thus relied more on short-range firepower than in standard German Army infantry units. Automatic weapons like the new "wonder weapon" Sturmgewehr 44 and anti-tank weaponry like the single shot panzerfaust were also used by Volksgrenadier units.
But wiki's not good enough, so:
The Volks Grenadier Battalion, 1944 to 1945
Platoon HQ still consisted of a Commander and two messengers, all three men armed with machine pistols, plus a stretcher bearer with a pistol. There were also two rifle armed drivers for the Platoon's horse drawn transport, but there was no longer a spare light machine gun available. Each of the three Rifle Squads was armed as those in the Grenadier Battalion, the leader and one man carrying machine pistols, a light machine gunner with a pistol and MG34 or MG42, plus six men armed with rifles. In the third Squad, three of the rifles were equipped with grenade launchers.
The other two Platoons of the Company however were radically different. They were termed Machine Pistol Platoons, and here is where there is room for both interpretation and confusion. The KStN tables for the Volks Grenadier units issued in September 1944 refer only to machine pistols, which until that point in the war had always meant either an MP40 or similar 9-mm calibre submachine gun. In late 1943 however, a new and very different weapon had appeared, which was also known as a machine pistol.
The MP43 would go on to be known by a variety of different names. While referred to as a machine pistol, it fired a unique 7.92-mm round very different from that used by German rifles and machine guns proper. The 7.92-mm kurz, or short round, was designed only for ranges of up to around 400 metres. This reduction in recoil allowed the weapon to fire on fully automatic while retaining controllability, so it could be used for both aimed fire at medium range and burst fire for the close assault. It was fed from a distinctive curved thirty round magazine, which made it difficult to use from a prone position. In 1944 the MP43 became the MP44, and later that year the Stumgewehr 44 (Stg44), or assault rifle. It was intended that the Stg44 would go on to replace both the 1898 Mauser bolt action rifle and the MP40 machine pistol, and to this end a new Machine Pistol Platoon organisation was brought in with the Volks Grenadiers.
The two Machine Pistol Platoons were re-titled Sturm or Assault Platoons, with the first and second Squads now each of an NCO and seven men, each armed with the Stg44. The third Squad had an NCO and five men each carrying an Stg44, plus two light machine gunners each with a pistol and an MG34 or MG42. The Platoon Commander and his two messengers were all to carry an Stg44, and there was one unallocated light machine gun. The third Rifle Platoon retained the same number of personnel and weapons as before, but slightly rearranged. The three rifle grenadiers were shown under Platoon HQ, with the Platoon commander and two messengers all having an MP40. The three Rifle Squads each consisted of an NCO with MP40 and seven men, armed with one MP40, five bolt action rifles, and a pistol and MG34/42 for the single light machine gunner.
Using Pak's to counter SU-76's is hit or miss (literally) best counter Iv found is Puma's. But then again is the best counter to literally everything in the meta right now so....
That's because Wehrmacht doesn't have any high tier light vehicles except the doctrinal Puma and doctrinal StuG-E. Who knew the Panzer III Relic cut before release would actually be so useful in the future
It should just get lower popcap. Its a very good vehicle for cost now, but because of the popcap it's still not feasible attaining that critical mass of mediums to flank axis heavies and stuff.
Agreed, Popcap seems like a very overlooked means of balancing things out. Popcap as a whole could use a rework.
Pretty much. Computer got upgraded, more ram, much better gfx card. SSD Harddrive.
Captain Gruzinsky inspected the defences the men had prepared during the day. Nothing pretty but solid work that should hold back the fascists as they were expected to launch a counter attack.
The Question was merely when and with what.
Oh man, this game me severe and repeated deja vu until the LeFH went up, and I realised it's the same game that Ami live-casted the other day. That combined with a few similarities with Propagandacast #738 really threw me off. Doesn't help that I left halfway through that cast, so the comments about Ostwinds threw me off further when I didn't remember any Ostwinds.