Well, if wikipedia says so... but I still have a slight doubt. I could give it some credit for light vehicles but tanks?!? what, PZ II and PZ III maybe...
Because Panzer II's and III's were the bulk of German Forces in 1944-1945, right?
Why do you think the PIAT wouldn't be able to kill anything?
For starters we can make it so that caches don't benefit teammates.
Bad idea, because then you'll have some players hogging all the strategic points with their own caches, while other players are blowing up allied caches so they can make their own caches, and then that person gets butthurt and starts shelling his teammate's base.
For that to work you'd either need to make caches stackable on the same point, or make them buildable anywhere in the sector.
Can someone PLEASE tell me why that Typhoon doesn't have a four bladed propellor?
I know there are three bladed propped Typhoons around but hey are usually before the mid production upgrade that also introduced the tear drop canopy, my ocd can't handle this D:
Then you're speaking nonsense when you insist things are heavy vehicles and not even bothering to explain why. Jumbos, for example, are the closest to what US troops had to heavy tanks, because they had no actual heavy tanks outside of the M26. Closest to heavy =/= actual heavy.
You're not telling me what I'm supposed to explain, you're asking "What is a Heavy Tank" and withholding any other relevant information, probably trying to get me to say something incorrect so you can "prove" me wrong. Why does the definition matter so much as long as the unit performs well? A Jumbo Sherman would give the Americans a more durable tank whilst also being unique compared to the Tiger or IS-2.
Another stat question do the received accuracy also mean that they take more damage explosive weapons Nads and the like.
No, the received accuracy only really affects small arms fire. Explosives like grenades and mortars aren't affected. The affect on tank guns is negligible, they mostly rely on scatter to hit infantry targets.