I got to say that I like the M10's higher pen, so the shooting bug doesn't bother me. I find that the M18/76 bounces noticeably more. |
The reason I get M10s out as fast as I can (for anti-infantry I use T17 armored car) because I know that Stugs and other things will start appearing or already have.
The M10 has a stronger penetration (based on reading the wikia..) than the M18 or 76 Sherman. That is why I like it. I also like its smaller size (good for pathing) and slightly better turret speed/speed overall.
The only thing going for the M18 is the cloaked ambush IMO. Still, I don't know why so many go M18 since they tend to use them like M10's. |
I usually get only the 1st infantry vet, because it regenerates health. Then I use the fuel for Stugs. I only vet when I start getting 'rich' in fuel. Otherwise, it's stugs, stugs, stugs.
So what's wrong with Stug Spam? I find that teching any more than that to be too expensive, and so are Panzer IV's and Panthers during mid game.
I only roll out my first panther in late game and when I have fuel to tech.
Same thing with Americans: I always do only M10s first and when I get rich in fuel, I'll start getting Sherman 76s.
I do have a question:
M10 or M18?? I've noticed that M18 is usually chosen but I play offensively with tanks (flanking) so I use M10. I think cloak is more for defensive and holding a front line and not a good use of fuel since the Americans have 57mm guns with AP rounds. I'd rather park 1-2 AT guns instead of M18s.
So overall, I like M10s considerably more. |
Brummbar is the only unit in COh2 where I can frequently get ~100 kills in a team game. |
Yes. eg.
Wehr: Play defensive doctrine, bunkers, Stug Spam
Pe: offense of course, Panther battlegroup
USA: offense with indirect fire, M10s, Sherman 76s.
British: Play defensively/turtle |
In both VCOH and COH2 as Germans I go T3 in 1 v 1, and in definitely T4 in 3 v 3 or 4 v 4.
2 v 2 is variable.
1 v 1: Stug IV Spam, teching, Tiger
1 v 1: Panzer IV/Stug III/or Ostwind, then Tiger
team games: Stug IV Spam, teching, Tiger, then Panthers when the fuel starts accumulating.
team games: Panther Brummbar, etc.
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The big team games involve big fights and armor & firepower tends to win here.
1 v 1 is more like a chess game: counter this, counter that, maneuver this, etc. |
Good list. I agree with the whole thing except for smoke bombs |
The German faction is stronger once tanks come out, which is mid to late game. The Soviet faction is stronger early game.
I play team games so the German is usually more effective. But I like playing as Soviets better. Their units are more interesting. |
Thread: Goodbye1 Mar 2014, 18:53 PM
$3.99 to buy elite troops ruined the game for you?? |
I play large games (3 v 3, 4 v 4) so the games end up being quite long (up to an hour).
I know in 1 v 1 things are different. |