so in the end, 1v1 takes precedence as far as balance is concerned?
nope. but a nerf would render it useless in 1v1, while its current state is okay in 2v2. again my opinion
then how about you give me advice to my play then, watch it then tell me what should i do. should i hide in my base and cede everything to them?
ill watch that replay tomorrow, but again ive seen people dodge my barrages pretty well. also i had situations where it was "spot on" and rarely killed anything. btw there is scatter. the targeting line is way thicker than the actual aoe of the rockets. it also doesnt fill the whole line sometimes. its just relatively accurate compared to kats/werfers
it might be the little fanboy speaking here, but i think youd be pretty pissed if they gave it a circular area and scatter. hitting clustered troops / wpn-teams with a line of rockets isnt that effective since some rockets tend to overshoot and some land infront of the targets. a circle of 6 rockets instantly raining down would be way more deadly imo