maybe make marktarget will only benefit on Soviet players or on their own AT gun and tanks, it is seriously ruin my game, if soviet have USF teammate that spamming Jackson, it is seriously not fun to face it |
lol luches are pretty weak already, it arrive so late for a fuel hungry faction, buy luches means panther will arrive 3-5min late. and it have nearly 0 at power to defend itself, Stuart and T70 can kill it easily any ally armor arrive at same time as luches can kill it, I even use the US AA truck force it off once, also since it arrive so late need be treat with extreme care, because when it arrive there is plenty AT power on ally side, AT gun, at nade, bazooka. if have 0 at power to take it down the time it arrives.. shame on you... |
I realize that people thought they were OP before. However, plenty of people including myself are having engagements where HMGs can sit in the fire for a stupid amount of time. Also Gren squads that get hit in the face with a Molotov and move out of the fire and only take a sliver of damage.
Molotovs don't seem worth it anymore to me.
it is because Molotovs don't have much damage from start, what make it so effective is the flame crits, it will not crit on models with more than 50% of hp now. those who allow their HMG sit in the flame will force to retreat the HMG otherwise it will be easy wipe, or it will wipe, I have seem a guy let its HMG42 stayed in fire in the fight, when it reach around 50% hp the crew member start dying like flies, and he try to retreat all crew member is dead before they pack up the HMG, so it is risk vs reward decision. against grens Molotovs still doing its roll, because once those gren is force out cover they can't go back the same cover like many times in the early fights unit just move away from cover once nade is gone go back, and still holding same spot, Molotovs denied the cover for them so grens need to keep on move to find another cover or fighting from some where with no cover, it also make the gren can't use lmg during macroing, it gives cons a chance get close for CQC. the damage is kind low, i won't mind they increase the flame damage by 15%-20% more than that is too effective for its price, it is cheap compare to other nades, so don't expect it preform same effectiveness. |
i think Molotov are at right spot, before, molotov throw on a german HMG group, it have high chance to wipe the HMG group, now it have chance to go away. also before patch with RNG with you it could instant wipe a sq some time, it was too effective on its price, right now it still force the enemy to retreat their HMG or move away, it also disable the covers for enemy, |
So you would recommend building it though, Lemon? Will it counter enemy mortars better than the regular Ostheer mortar?
only against 120mm, it is better than regular mortar as it can actually reach it |
another faction would make things a lot more interesting~
when i heard rumors of a new British forces i was hoping they'd make two factions along with a new campaign like the Ardennes Assault... that really made me drool when i heard about it *-drools-*
but with just a single British faction expansion? x.x;
i gotta say, i'm not as hyped for it...i mean it's better than nothing but still... maybe it's because i do favor axis a little more and am sad to hear about multiple people opposing the idea...
but... if i could add a faction, i'd see a mix of German and Italian forces, maybe the ones from Africa that fought the British more from the Afrika Korps
just my opinion on it ^^;
as if there's not enough of those on the internet x.x;
I said same thing about Afrika Korps when British force is rumored but as other point out Afrika Korps won't happen since PVP setting is towards end of war, Afrika Korps is long gone, so it won't be available so is Italy, so we prob will see some thing like other mentions SS force, Luftwaffe forces or some german forces |
indeed this pissed me off today, three cloaked AT gun going to have a perfect ambush to enemy tanks, enemy send a engineer with sweeper in front, to clean mines, then my gun crew start firing at them far away... |
105mm only work great for me on the map it sit at my base and can fire at enemy base and i barrage the HQ ever time they have something to retreat |
ive also never had a spotted mine blow up on me unless an explosion triggered it.
prob that elephant got hit from other tank the same time it cross the mine, and it got triggered. |
HAHAHAHA
and what? get their ass half handed by africans and brits and had to call for the help of germany to do everything? get the fuck outta here
it just implied that i rather have a faction can be beaten by anyone instead of another german, i mean i want some new element in axies side, |