I'd like to raise an issue I've been experiencing with the one vet ability on German tanks called Blitzkrieg tactics.
The problem I see with it is that it's possible to use this ability when the vehicle has engine damage which kind of nullifies the point of having engine damage since the tank itself can move at approximately 80% of it's normal movement speed when this ability is active.
I am completely fine with the ability itself because Germans needs to be able to quickly flank SU-85's when needed but;
Being able to recklessly attack your opponent and get engine damage through conscript anti tank grenade throws and then safely drive away because of Blitzkrieg Tactics combined with Panzer Tactician smoke upgrades is not balanced, especially when a Panther is extremely hard to kill when it reaches Vet 2 or more.
Solution: Remove the ability to use blitzkrieg tactics when engine is damaged.
+1...
Germans don't use this to flank,they use their magic buton to escape with a low health tank....this aplies to smoke as well,the other magic escape buton
So the new patch will fix LMG AND the 221 Scout Car because the Scout car in the current version is only 15 fuel (mistake from previous patch) and the new patch will revert them back to 25 Fuel.
RELAX.
They had to wait a month to fix a price bug...interesting,imagine now if Panzer 4 were 50 fuel )
I think this grenade needs a small change. It's most effective when there is still 5 men in the squad, but when you are down to 2-3 men it still costs 60 munitions and u only get half the grenades.
Maybe the cost should be 10 munitions per grenade so if you only have a few men in the squad you can still use it but to less effect?