True enough,though I believe that the gap between them is too big in terms of combat performance and they still have the same price...
On a second note,Vanilla Cons vs. Vanilla Grens seemed pretty equal pre-patch |
I voted "no," but I strongly disagree with your first point that cons "need" to be even with grens. Didn't read the rest after that one.
Why wouldn't they be equal,isn't that the point in balance? |
There should be a tutorial on how to make fair and balanced polls, offering options for everyone. So far I have seen mostly biased polls on this site.
This applies to both Soviet and Ostheer fanboys.
So VonIvan is biased?Good to know =) |
No but your suggestions are overkill ivan.
Nope,they are realistic,Grens are better than Conscripts without upgrades but with G43 and LMG42 they become terminator units,you don't even need PanzerGrens |
Thanks for sharing your opinion! Watching CataClaws Stream atm, the problems like Cons even lose combats in close range vs Grens shows us that Relic better fix the issues. I really look forward to Relic's reaction!
Judging from their reaction from the 25 march patch,I think their reaction will be:"More americans,they will fix all balance issues" |
You bet!
But anyway back to the more important issues at hand:
1. Cons Need to be even with Grens
2. CEs Need to be as effective as Pios
3. M3s should have a slight armor increase for their cost
4. LMGs and G43s Need to be nerfed, while SVT's(far range), PPsHs(mid range), and regular rifles(close/somewhat mid range) need a slight DPS buff to even out the playing field at the very least so they're as effective as what I put in the () part!
5. The more evening out of the factions, the better. All I care about is balance, and if you're playing Soviets in 2v2 or up, you've already put a nail in the coffin!
On a side note:
-FFS give Penals some sort of AT weapon so they're at least usable.
And for anyone who says I'm a Sovjet fanboi go play a 2v2 as the Soviets against someone who has a similar skill level to your team, and then come back and re-read this post.
I just love how the German fanboys ignore your post...
+1 for the good ideas |
I'd like to say the same but I can't seem to see player card.
I'll just tell you,it's -3 and put CoH 2 on hold until the magic fairy fixes the things it f*cked up... |
Cons can oorah into an mg and throw a molotov. The molotov is more effective than a rifle nade because even if the squad doesen't wipe, the MG will still have to pack up and retreat or else they will die in the persistent flames, if a rifle nade doesen't wipe the squad (6 guys, how likely is that?) then he can keep firing away.
I like your win streak |
well now you know how us Ost players felt with 1 cp gaurds and shocks for 3 months. you really didnt need any tactical or micro skills as sovs before this patch, just spam. so i will admit it is too early to tell if Ost has the upper hand right now, however this is a much needed learning lesson to the sov players, that cover and tactics are now more important than ever, like vCOH.
When top players with both factions don't touch Soviets post-patch you have to stop feigning ignorance and admit that something is wrong with this game... |
Yea i agree you havent played yet and already hinting at op/up. The thing that has changed mostly is necessity for improved micro. No longer rewarded for running head on thoughtlessly into units in in superior positions.
There was something called MG 42 that prevented that... |