
Profile of BabaRoga
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Posts: 829
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Australia
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Australia
Timezone: Australia/Brisbane
Residence:
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AustraliaTimezone: Australia/Brisbane
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Post History of BabaRoga
Thread: Current balance - in pictures!9 Sep 2013, 08:32 AM
![]() In: COH2 Balance |
Thread: Relic! Message from STAVKA!9 Sep 2013, 08:17 AM
I don't think we are talking about same thing. I have a feeling you are trying to tell me that you can still use conscripts in the late game, and I am saying that its waste of MP to spam conscripts in mid-late game. Rather save my MP for Eng or Rifles than go for more conscripts, because its more versatile option..... They become semi-useless in mid/late game Please watch this: http://www.coh2.org/replays/7830/why-tech-up-when-using-heavy-conscript-opening If you can't be bothered, it shows me opening with 5-6 conscript squads, eng flame (+molotov, heal and AT nade) spamming only rifle guards after CP unlock + one 120 mortar. capping and denying resources to my opponent. I don't tech up at all, but rely on conscripts and rifles to carry me until t34/85. It also shows me killing Piv with conscripts and rifle guards alone (i think it was Piv in this game, could have been stug. cant remember) I use conscripts in early game, either conscripts or i go for sniper+clown+flame eng.. depends on how I feel. I have to be switched on and rested to achieve domination with conscript spamm..... In: Lobby |
Thread: perhaps autocover and hold fire?8 Sep 2013, 10:28 AM
I love auto cover, there is nothing that cracks me up laughing more, then when I throw nade at infantry in cover, they retreat and i take auto-cover where i just threw nade.. In: COH2 Gameplay |
Thread: Strafe Run8 Sep 2013, 09:56 AM
@ Joker http://www.coh2.org/replays/7830/why-tech-up-when-using-heavy-conscript-opening I uploaded replay, if you wanna have a look. It says a lot more than words can. P.S. I don't have those 2 games I was talking about saved up. I had to play new one, but this one shows how rifles are useless as well. My opponent wasn't excellent player, or he was overwhelmed, so I wasn't fully concentrated (if someone is gonna pick up, few fuck ups lol) ![]() In: COH2 Balance |
Thread: Why tech up when using heavy conscript opening? 8 Sep 2013, 09:47 AM
By teching up buildings, you only hurt yourself. You went heavy conscripts opening? you should keep pressure not slow it down by tech up.... Everything you need to win a game is in CP call-ins In: Replays |
Thread: Strafe Run8 Sep 2013, 08:55 AM
IDK about that Blovski, I played 4v4 game few days back, I think all 4 Germans have strafe. It was just f....g never ending. LOL Each one blocks half the map for infantry, and it does more damage because you have infantry from 1,2 or even 3 players in range... As soon as one is done, next one comes %$%$!!!! was my choice of vocabulary for that game In: COH2 Balance |
Thread: Strafe Run8 Sep 2013, 08:49 AM
If you are building 5 conscripts start, you are doing it all wrong dude. Sorry. If you gonna go with 5 conscripts opening, do what I do.
If you are going with heavy conscript opening, by teching up you are only hurting yourself. Choose commander with T34/85, rifles and IS2 (or whatever the number is) You have everything you need to win. Thats what commander is made for Kv8 with IS152, you can use that one 2..... Remember this is micro intensive and very aggressive tactic, keep pressure, cap cap cap and lay as many mines you can.... If you can, cap entire map and be present everywhere. Harass, harass, harass......... No stopping, no setting up defenses... I just played 2 1v1 games.. in one I killed PIV with 2 conscripts and 3 rifle squads, in other one I killed Ostwin with 2x rifle (ostwin hit the mine Both games I had 90% of map, and after my opponents seen 2x T3485 they both quit, before I even got to heavy armor..... Good luck Warning, you will be, most likely, called: %*& noob spammer, mother$&%$, and some other I might say, very inventive attributes In: COH2 Balance |
Thread: Should mechanical break-downs be added?8 Sep 2013, 06:22 AM
In: COH2 Gameplay |
Thread: Relic! Message from STAVKA!8 Sep 2013, 05:55 AM
Ah, I see. I never recognise sarcasm online, and when I do, I just roll over it by continuing discussion as if they meant it literally. I dont give a shit about sarcasm. Original point was that conscripts are better choice than Rifle Guards because they are cheaper and they can AT nade Piv and scout cars and they cost lot less to reinforce. Plus you can reinforce support weapons with merge. And better than Eng option because they cap faster, and same thing. As far as I understood, rifles are not needed because you can spam cheap conscripts which are versatile and can do everything better. You only need one squad of eng to fix tanks... since mines and mining is worthless I am not disputing conscript being able to AT nade scout car if it catches it of guard, or sticking Piv with AT nade from ambush, spamming conscripts and using oorah like some 'I win" ability, I do. Sarcasm was for this particulary: Me saying couple of posts before I was asked, by that logic T34 can kill entire squad of grens I dont know who you are playing VS, but I would be extremely disappointed in myself if I allowed squad of grens to freely come in behind my t34 and then fire of pfaust at it. In: Lobby |
Thread: Relic! Message from STAVKA!8 Sep 2013, 05:44 AM
Can you just clear this for me? Are you saying that I can attack Piv that is supported by infantry by pressing oorah on bunch of conscripts, run up to Piv and AT nade it. Press retreat, without even losing entire squad, then move in with Su85 and at guns and finish it off? And it is good tactic because conscripts are cheap, and losing few will not hurt you? and that I can chase down scout car with conscripts by pressing oorah, chasing it down and sticking it with AT nade? Either I am not understanding you buddy, or I absolutely don't see that as viable tactic against any decent opponent. As I said, chances of actually being able to attack and waste Piv that is supported by PG's and not lose heaps of MP, possibly SU85 and at guns are slim, at best. By retreating conscripts, you left your SU85 and AT guns at mercy of PG's.... All you gonna do is drain your MP (even tho conscripts are cheap, can't just sacrifice them) and have yourself vet2 Piv to deal with. Rifle Guards are designed to come in as call in for Soviet commanders, for that reason. Because they are more versatile and conscripts becoming semi-useless as heavier armor and upgraded infantry start hitting the field. In: Lobby |
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