I think the way mines are implemented in coh1/2 is flawed. They remind me of the way stealth was implemented in coh1 where it was too good because a unit can hide in plain sight. Mines have the same problem they are too good in their current form.
They should function as a blind area-denial tool. If you plant them in one spot neither your opponent nor you can walk/drive over them without suffering a blow (with the exception that u can see them while he can't).
Right now mines function more like smart bombs with auto sensing. I think that is too good for such a cheap tool(30/60ammo).
PS: This is topic is not about which mine is op in the current patch but as mines in concept.
What do you think?
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Post History of Abdul
Thread: Mines are fundamentally flawed in coh26 May 2014, 11:09 AM
In: COH2 Gameplay |
Thread: Is random auto match driving u crazy?6 May 2014, 06:57 AM
I heard that automatch matches you to your opponents ELO which increases or decreases depending on who you defeat or lost too. However, if you wait in automatch too long the ELO would expand too look for anyone just to find you a game. wow that is crazy, no wonder I get matched with guys that are completely nooby. I wish we could confirm this. In: COH2 Gameplay |
Thread: Blitzkrieg is pretty useless now6 May 2014, 05:42 AM
because u smart ass make assumption and attack people for it, say something useful or keep your mouth shut In: COH2 Gameplay |
Thread: Blitzkrieg is pretty useless now6 May 2014, 05:33 AM
I play 2 times more soviet games than german, try to know what you are talking about next time smart ass. In: COH2 Gameplay |
Thread: Blitzkrieg is pretty useless now6 May 2014, 05:11 AM
lol, is this a joke? In: COH2 Gameplay |
Thread: Blitzkrieg is pretty useless now6 May 2014, 04:58 AM
You are never going to convince the little kids of the fact that the german faction was so game breaking unbalanced. They are just mad because they cannot play Mario kart coh.2 addition any more. How about you post a video showing all this stuff you claim. In: COH2 Gameplay |
Thread: Is random auto match driving u crazy?6 May 2014, 04:40 AM
Guys, I appreciate your input, but... suggesting to switch game mode or to team up with someone doesn't answer my question. I was hoping for information about how automatch works. For example, what are the parameters used to match people in a game?
Even if you play for fun having nooby mates 3 or 4 (hard) games in a row is not fun In: COH2 Gameplay |
Thread: Is random auto match driving u crazy?5 May 2014, 21:14 PM
Can you link your ladder stats? You just need to make sure that I am not a noob too for example, lol? Today I was 9 at soviet 2v2 and dropped to 60 because of playing with noobs 3 games in a row. Same thing happened 2 weeks ago, I was 10 and dropped again to 60. Also happened in 3v3 soviet, I was 13 and dropped to 90 because of another 3 games with complete noobs. Take note in most of those games the other team was either good and or arranged. Something is really weird about automatch. In: COH2 Gameplay |
Thread: Is random auto match driving u crazy?5 May 2014, 21:00 PM
I play mostly random 2v2 and 3v3 and often times get matched with nooby players in the same team, which makes the game unwindable no matter how hard I try. Automatch is supposed to match people according to their level, but why does it often "miss" match and put a noob with a high level player. In: COH2 Gameplay |
Thread: Blitzkrieg is pretty useless now28 Apr 2014, 13:41 PM
Blitz is not useless now. Whoever claims it doesn't know how to use it correctly. Period. please share with us how to "use it correctly" In: COH2 Gameplay |
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