The limit can be placed on heavy tank only like isu, is2, elephant, tiger, kv2 |
ccar is the bren in bren...without axis early counter, "Dude, where's my bike ?"
2 sov snipers : which is totally ridiculous...a good player will never lose them (hmm, *scratch scratch* axis have 4 men units, so, i build 2 snipers or more...)
the 30 ammo sov mine, like ISU is able to wipe one squad, it also works great versus tanks (this is called the swissknife mine), "i sent my grenadiers somewhere..." Is 30 ammo the cost of a panzerfaust shot that is not able to destroy a ccar ?!?
I dont talk about unit pathing...tanks areblocked by the grass or points (ammo, fuel, victory....), i don't talk about the "auto changing selected target", well, i could have destroyed your tank, but unfortunately, my tank decided to fire on the engie...
the problem with manpower : in vcoh : no map control-no army, the game is actually rewarding campy-style and pak blobing (i seen this, i swear...), No map-control, No-chocolate !
ISU is really annoying wiping everything but it's just a kind of detail....Eli is pretty fine, it's just an anti-tank...
Those are all weakness in the game design, that reduce the value of unique game mechanics like cover and flanking. Coh was especially popular because of those things and now they play a very small role in the game. Now the game is dominated by sc, ac, snipers, mines, elephant, isu, tiger, monkeys, bullshit, .... etc |
Also, call-ins should be restricted.
this can be a quick solution |
One time a teammate called for me an oil drop and the plane was shot down. It landed on my HQ killing a vet 2 sniper and vet 2 guards squad. |
I agree that it is a little silly that the one of the elefant docs comes stock with recon run + stuka. IMO that combo should never have been introduced to the game, as it single handedly counters any arty piece with enough munis saved. How is that in any way fun or interesting game design? It would be interesting to hear from Relic how they feel about changing commander trees that people have paid for. I'm sure there would be some sort of "bait and switch" issue here, with people being offered one thing for their service, and then having it retroactively changed seems slightly immoral. They really painted themselves into a corner with this whole paid commander system...
Yup they devolved the game in that area just to make more money. As for the ISU yes it is too strong right now and artillery could be the solution but it's not useful at this stage because of plane bombing. |
Yesterday I was randomly matched with good players who were also steam friends, does steam friendship effect the random matching process? |
This happened to me once before and happened to several mates too. |
We have only tuesday and this already deserves "worst idea of the week" stamp.
There is only so much you can do in RTS, thats why idea like this was never ever implemented in any RTS, its because its bad, both for balance and for gameplay creating counter intuitive scenarios.
Thou I'm sure you look forward to planting minefield, being forced to retreat and loose your own squads on the very same mine field you have planted. This is the reason why no one ever did it. Its simply bad.
Nice to see you edit your post
You say its bad design. Aside from the retreat path, is there anything bad about it?
I don't think that is necessarily bad, because it might force players to use mines more intelligently to cover flank for example.
If you want realism play blitzkrieg mod.
what is that?
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Jinseual is correct.
it takes 10 games to get ELO
on top of that if you play 3v3, ELO decides by combined ELO ranking
So you might have one 270 ELO rank points player with 2 x 15 ELO rank points matched vs
3x 100 ELO rank points players.
Automatch will consider that as Balanced game.
Basically the longer you wait, skill difference will be greater and match up annoying,
If you get instant 2v2 game, you probably got teamate without ELO ranking (just started playing multyplayer) vs a probable good 2v2 team
omg that explains some of those crazy games I had. this and the new players with no elo. |
We have only tuesday and this already deserves "worst idea of the week" stamp.
I think I know, but can you tell me why? |