Had another issue that has been bugging me for a while. JLI vs Shocks, does the armor help vs the crit shot.
Test was JLI squad wiped to last model so only G43 shoots and set to invulnerable.
Shocks at max range, so JLI don’t miss as they have better acc at range, health set to 70%.
Each shot hit and sniper crit kill. Did it twice so 12 models, can do it more if needed but I would have expected armor to help at least once.
I have gotten into arguments in game about this as the average thought process makes sense. JLI are weak short range, Shocks are best short range squad. However in my personal play they just seemed to drop so fast. As the crit seems to be tied to hitting or not, Target size is most important followed by squad load out.
My personal experience fighting JLI for Soviets my SMG suggestions
PPSH cons - can literally sprint closer to get into mid range where the G43 acc goes down, has 2 model buffer so high damage can still be done
Partisans - can move in cloak so they can get in position and minimize losses
Airborne - can cloak but not move so it’s is more defensive will lose effectiveness in a charge
AssG - mix model so has a 3 model buffer so will retain most of its performance in a charge
Shocks - high reinforce and worst target size with vet(partisans) mean you will bleed hard
I have also found smoke to be a bad idea as JLI can simply relocate and recloak
USF
Paras - have a two model buffer so they will do fine closing in, due to bad target size even with Vet JLI will perform will on approach
Rangers - only one model buffer but great starting RA allows possible approach without taking crit shot. When both JLI and Rangers are vetted, JLI will still hit at max range but fall of shortly so a hard push really allows rangers to shine
Commandos are probably best SMG squad as they can get in to optimal range without taking any damage
